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roadtovostok
roadtovostok

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Dev Update (15/09/2025)

Hi!

Here's a quick dev update.

First few water / fishing related topics.

I decided to grab the "auto-swim" detection from the commercial branch to the upcoming final demo, so now the character can enter/exit swim mode seamlessly without a need of any specific swim buttons.

On top of this, the new Village map has now those fish hotspots and in order to introduce some fishing elements when starting a new game, Generalist will have one specific demo task that involves catching a specific fish.

Another thing I grabbed from the commercial branch is a watch mechanic which will display a time in the equipment watch slot (if watch item is equipped), which is kind of necessary to bring to the final demo as well since there's sleeping / transition time costs etc.

Then when it comes to final demo bug fixing, I have only 4 "must-fix" bugs remaining, so the final demo is now much more stable compared to the 173 bugs where I started from.

I'm sure I will find some more bugs when I start doing more playtesting but in-general the progress is quite promising to the Next Fest timeline.

-Antti (Developer)

Comments

wow! the sound design is amazing...the visual transition from above to under water is also so smooth and well done!

Rex Watkins

Man, I love the game, the demo, and everything that’s still to come. It’s so amazing, I really appreciate your work and thank you for letting us be part of it. I hope together we can make it the best demo game of the year

Schwarz Wolf

Sounding awesome man! Thank you for the update! Look forward to seeing the next one! And NextFest!

Kelly Burns


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