Fishing System (Update 2)
Added 2025-06-11 16:56:02 +0000 UTCHi!
Here's another fishing related update (linked to the yesterday post).
Today I added a fishing line system and a physics-based lure. I started testing this physics-based lure in dry ground, since I don't want to limit that throw to only water areas even though the "dry ground throw" is kind of pointless, it's part of "don't limit the player agenda" :)
Here are some examples about the fishing line and lure reeling.
Tonight I will continue with the water areas and completing the system with fish catching events. Then the only thing missing from this feature is the fishing audio which should be done hopefully fairly soon :)
-Antti (Developer)
Comments
Don't underestimate dry ground throw. My father once catch a shoelace, except it was still on the shoe of it's owner and he was running a bicyle.
Shamnolya
2025-06-11 17:22:28 +0000 UTCI think the only thing that everybody wants to know, can we damage enemies with it?🤭
Cap.C
2025-06-11 17:17:28 +0000 UTCAnimations look amazing
John Doe
2025-06-11 17:16:07 +0000 UTCIf you cast the rode and change weapons or equip something else does it drop the rode or stop you from changing till you reel in?
ExSywarrior_231
2025-06-11 17:07:08 +0000 UTC