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Precinct Omega

Precinct Omega

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Precinct Omega posts

Precinct Omega T-Shirts

I've wanted to do a range of T-shirts for a while, but all of the big T-shirt and merch stores, like Redbubble etc, do desperately cheap T-shirts, usual...

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Precinct Omega Podcast scripts

Ey-yo, folks. Some patrons have let me know that they don't really do podcasts or, alternatively, that they do so many that they don't have time to add mine to their playlist, but they're still interested in the content.

As it happens, some ...

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Infinite Dark Supplements

If you've been paying attention, you'll know that each of my core Horizon Wars games is due to have three supplements, tied together by a shared narrative.

In Zero Dark, the narrative is the exploration of the mystery of Ea...

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Next Mini Design - Ngana

Next Mini Design - Ngana

This is Ngana, the mech pilot. There are a number of changes still to be made (that cable will go elsewhere).

She will, obviously, work well as an EWOp or even a Doc, but thematically she's a pilot and her equipment is designed to allow her ...

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New Patron Levels - IMPORTANT PLEASE READ

OK, folks,

A while ago, now, I explained on the Discord that I was looking to switch my income currency from USD (which was the only option when I joined) to GBP (which is my actual national currency) and how this would necessitate an adjust...

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Precinct Omega Podcast - News #42 - The Digital Future

This week's news looks at:

Warhammer+ 

2021-07-02 11:00:07 +0000 UTC View Post

Operation Kurgan - the Story So Far

I feel bad that Elite Patrons don't really get much in the monthly update, so I thought I'd start telling you a bit of the story of Operation Kurgan. As we're on month three, what I'm giving you here is "the story so far" rather than the ...

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Mission of the Month - July - Catch the Pigeon

Edit - Completely forgot to actually attach the mission to this post and only Sascha, one of the new patrons, noticed! Shame on me. Shame on you! XD

Edit 2 - Shame on me! I managed to upload a version of this mission with the En...

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Rule of the Month - July 2021 - Spooks, Dotlight, the Persuaded State and Dependent

It's a four-for-one special on this month's Horizon Wars: Zero Dark Rule of the Month, because I felt like these four belonged together for reasons you'll hopefully see for yourselves.

SPOOKS

Spooks are a sp...

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~Defence Mech Compendium~ July 2021

This compendium contains all of the content available to Defence Mech patrons.

Free Rules!

Most people are here for tabletop wargames content, so these links are for you:

2021-07-01 08:01:02 +0000 UTC View Post

~Heavy Elite Compendium~ July 2021

This compendium contains all of the content available to Heavy Elite patrons.

Free Rules!

Most people are here for tabletop wargames content, so these links are for you:

2021-07-01 08:01:02 +0000 UTC View Post

~All Patrons Compendium~ July 2021

This compendium contains all of the content available to all patrons.

Free Rules!

Most people are here for tabletop wargames content, so these links are for you:

2021-07-01 08:01:02 +0000 UTC View Post

Horizon Wars: Midnight Dark #P001

The "P" in "P001" is for "Patrons only". This is the start of an irregular blog series looking at the development of Horizon Wars: Midnight Dark, some of which will be publicly shared through my blog at 2021-06-30 08:01:00 +0000 UTC View Post

Precinct Omega Reviews... Enemy Spotted Studios - Transvaal Kinetic Solutions

Precinct Omega Reviews... Enemy Spotted Studios - Transvaal Kinetic Solutions

This is an early-access video for patrons.

I've been eyeing up these minis for quite a while. The near future sci-fi aesthetics with explicit nods towards the less anime aspects of Infinity the Game were right up my street. But the ...

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Friday Livestream Video from 11th June - Five Parsecs Review

Friday Livestream Video from 11th June - Five Parsecs Review

I probably should've published my post-script to this livestream after I posted the YouTube video, for those of you who didn't catch the livestream.

Suffice to say that I'm a bit nicer about the game in the video than I was in the p...

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Precinct Omega Podcast - Design #15 - Movement

,,,manoeuvre... mobility... whatever you want to call it.

What are the options available to designers and why would you choose one over another?

And I also talk about aspects of manoeuvre that are often under-emphasized or ignored by d...

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Five Parsecs From Home - A Temporary Post-Script

Just for patrons, this one.

So, having really enjoyed reading the Five Parsecs from Home (3rd Edition) rulebook, I thought it'd be fun to get it out on the tabletop and have a go at the game itself.

Anyway, three hours later.....

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Video Version of News #41

Video Version of News #41

For those of you who like that sort of thing. There are even some extra graphical flourishes to justify the medium.

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Dropping like flies... :(

This month has seen the first month since I started the Patreon in which I'll likely be getting less than I did the month before.

I have to force myself to ask, though, "is that a bad thing?"

Obviously, less money is necessarily a pain...

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Precinct Omega Podcast - News #41 - Storms & Teacups

GW decided to change the aesthetics of their "Orruk" orc fantasy range&nb...

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REVIEW - FIVE PARSECS FROM HOME 3rd Edition

Here is another first draft of a review I've written for Tabletop Games UK, while I try to persuade the wargames press to pay me to write similar stuff for them. If you caught Friday's Livestream, this one should be unsurprising. If not, you'l...

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Friday Livestream - 4th June 2021 - Polyversal Review

Friday Livestream - 4th June 2021 - Polyversal Review

I love this thumbnail... XD

If you missed the Friday Livestream last week and don't want to watch it on Facebook, I've now put it up on YouTube. This is just for you guys, for now, but I'll make it public next week some time.

Also, som...

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Precinct Omega Podcast - Design #14 - Jack Thornton Interview

I got to chat to Jake Thornton, renowned tabletop game designer whose credits include Lost Patrol, Dreadball, Dwarf King's Hold and many others. We discuss his career journey, experience of working inside Games Workshop and the transition to freel...

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Battle Report of the Month (June)

The deadline for submitting a Battle Report of the Month is next Wednesday, so here I am, the Friday before, dropping you a reminder so you can get some dice down this weekend if you want in on the good stuff.

To enter, all you have...

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Precinct Omega Podcast - News #40 - Meet Mastercrafted Miniatures

News topics this week include:

Rubicon Models 

Microworld Games 

2021-06-04 11:00:05 +0000 UTC View Post

REVIEW - POLYVERSAL

Another preview of an article I've written for TTGUK. I'll be looking at Polyversal in more detail on Friday, in my livestream, if you're interested. It was interesting to see some familiar names in the list of Kickstarter backers, so...

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Mission of the Month - June - Honey Trap

Honey Trap may be, conceptually, the most complex missions I've yet written. But as more of my correspondents are complaining that missions aren't challenging enough than are complaining that they're too challenging, I feel comfortable wi...

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Rule of the Month - June 2021 - Non-Lethal Munitions

Even in the Fallen Earth, there’s no such thing as a “non-lethal” munition, in that any munition has a chance of killing its target, even by accident. However, X Teams are well trained in the proper use of the mixture of concussion grena...

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~Defence Mech Compendium~ June 2021

This compendium contains all of the content available to Defence Mech patrons.

Free Rules!

Most people are here for tabletop wargames content, so these links are for you:

2021-06-01 08:00:05 +0000 UTC View Post

Precinct Omega Podcast - Design #13 - Armour

I take apart the question of armour - both personal and vehicle armour, and with a look at both historical and futuristic warfare - and how game designers frequently miss opportunities to embed the realities of armour into their game designs.

<...

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