Dev-Log - 28th of July - V1.40 Official Release Status
Hi,
V1.40 Early Access Phase II is running well. On Monday I will integrate a handful of minor remaining issues and then prepare V1.40_15 for
Official Patreon Release on 31st July as planned
Hi,
V1.40 Early Access Phase II is running well. On Monday I will integrate a handful of minor remaining issues and then prepare V1.40_15 for
Official Patreon Release on 31st July as planned
Hi,
in the final stretch another bug has crept into the Beacon of Stars and Assembly Code and causes crashs when you enter the Beacon Control Room.
Note: his error affects only players who started a new game with V140_11/11a 2024-07-26 17:15:34 +0000 UTC View Post
Hi,
starting to make a few concepts while waiting for the Early Access II Feedback (only minor issues so far).
Vee considers getting her Assistant Pet Trainer License...
y.v.
2024-07-26 09:00:19 +0000 UTC View PostHi,
I just looked over the results of the Patron Polls and Public Polls on my 2025 Project.
I thought it would be a close race between Witches Academy Style Game and SJX Continuation but the result so far seems very clear in SJX Favour...
2024-07-25 07:23:31 +0000 UTC View PostHi,
===============================
/// IMPORTANT - PLEASE USE V140_11a LINKED BELOW and not V140_11 ///
EDIT: Updated linked version to V140_11a with integrated patch
- CR-2036 / Bugfix / Cargo Manager Crash
===========...
2024-07-25 06:28:16 +0000 UTC View PostHi,
==============================
EDIT: A bug with the 4th map delivery (ylyee never contacts you after you delivered the quthor map fragment) has escaped me. Here is a patch for 140_10:
Copy the file (MEGA) 2024-07-23 06:26:59 +0000 UTC View Post
Hi,
sometime this year after a few extensions more SJX is scheduled to be wrapped up. I am currently thinking about what new game to make in 2025.
...
2024-07-22 15:40:11 +0000 UTC View Post=======================
EDIT: One patch was overlooked. Copy attached file into 600_interact, overwrite
=======================
Hi,
here is an update for V140 Early Access I. The last days I have played the Game from Zero ...
2024-07-21 07:34:15 +0000 UTC View PostHi,
Artwork I did while playing around with Affinity Photo :)
y.v.
2024-07-19 16:57:36 +0000 UTC View PostHi,
V1.40 Early Access I is running well with Version V140_07 (no game blockers found) but there's a number of smaller issues (gallery unlocks missing, etc...).
Currently I am doing a full play-through from Zero to catch all reported ...
Hi,
finally the Main Saga has come to a Conclusion with v1.40! Find the download link below.
Download 140_06 PC 2024-07-17 12:00:09 +0000 UTC View Post
Hi,
here is the Release Notes post for the upcoming V1.40 Release (see 'Downloads' section below for release dates...)
Thanks to all the Beta and Early Access Players for finding and putting up with issues.
This release i...
2024-07-16 14:03:40 +0000 UTC View PostHi,
the Beta Testers have been busy and reported 24 items (3 major) so far. All but one minor have been fixed today. Also I completed the first Version of the 1.40 Walkthrough/Reference.
Tomorrow I'll make the V 1.40 Release Ca...
2024-07-15 13:36:28 +0000 UTC View PostHi,
Short update on testing status.
V1.40 Beta testing is under way since yesterday. 6 minor issues were reported, all are fixed in BETA2 uploaded today already.
So far looking good. Thanks to Beta Testers so far!
y.v. 2024-07-13 07:01:49 +0000 UTC View Post
Hi,
V1.40 BETA was just released for testing on Discord Tester Channel.
If everything runs well this will be the Release Candidate for VIP Early Access I on 17th.
Fingers Crossed!
y.v.
Hi,
today I completed the Integration testing for V1.40 suvccessfully. Tomorrow I will focus on finetuning the ending.
BETA 12th July looks ok
VIP Early Access I 17th July
Upper Tier Early Access I...
2024-07-10 12:04:16 +0000 UTC View PostHi,
today I set up the final scene for SJX 1.40 which was part of the ending!
I'll proceed to integration test tomorrow, linking in assets and replacing animation low rez placeholders with hi rez renders as I go. BETA should be availab...
2024-07-07 08:33:46 +0000 UTC View PostHi,
the last two days I was sucked into coding the Beacon of Assembly. Originally I just wanted to make a puzzle (bootstrap the Beacon by providing some materials) out of it but story wise that was weak so i decided to implement an Industria...
2024-07-05 07:14:49 +0000 UTC View PostHi,
today I continued working on the Beacon Tower Minigames (no crappy shift puzzles, I promise). They are all somehow linked to items or knowledge you have gained over your adventure.
Game Progress is at 94%. I should be able to start...
2024-07-02 10:01:33 +0000 UTC View PostHi,
Progress on v1.40 has reached 92%. I have finished the last sex scene rework and written about half of the ending.
See attached list. I removed the bugfixes from DEV versions to make the list more concise.
Main remaining wo...
Hi,
in a quick VIP Poll the question has been answered who shall be the 5th Crew member for the MC to have Sex with. Vee, T'Ris and Nimhe were in v1.30, Moira was set for V1.40 and the candidates were Khelara, Seraphine and Envoy Ylyee.
<... 2024-06-27 15:43:40 +0000 UTC View PostHi,
today I had some catching up to do on finalizing the locations. Here is the docking scene from the Waystation. Masking and layering in Affinity Photo works very well after relearning a few Photoshop workflows...
Here is the Bumbli...
Hi,
this week I plan to complete all content for V1.40 so that integration and testing can start. I am currently at 86% of content and will post a regular progress sheet, so you can see the progress even if we should have a few days delay. J...
2024-06-25 11:21:14 +0000 UTC View PostHi,
for 1.40 I wanted to include the Casanova Achievement (have Sex with 5 Crew Members...).
Vee, T'Ris, Moira and Nimhe are fixed (and Verity doesn't count in that sense)
This leaves Seraphine, Khelara or Envoy Ylyee (once onboa...
2024-06-24 10:14:35 +0000 UTC View PostHi,
today I finalized the code and renders for VIP-selected Character 1 (T'Ris) Mess Hall Dances.
To get a bit more interactivity you can cycle through the dance moves and the character learns new moves the more they dance :)
I a...
2024-06-21 07:38:07 +0000 UTC View PostHi,
it seems these days many companies expand their TOC. Patreon just informed all creators that games (a) should make clear all characters are of age and (b) using the likeness of a real person / character need to get that persons agreement...
2024-06-19 09:07:14 +0000 UTC View PostHi,
today I finally completed Moira's Training Quest. This was much larger than anticipated as it consisted of several animations, related items and for each animation an intro and outro scene with dialogue.
So only the Moira Qu...
2024-06-17 11:35:24 +0000 UTC View PostHi,
I've been busy working on Moira's training part the last days. Almost finished now. I set up the outfit for the last animation and made this gratuitous scene render in DAZ.
Assets are from a very nice Interior Design Kit I used qui...
2024-06-15 09:15:40 +0000 UTC View PostHi,
today I have been working mostly on Moira's SLU progress. As I have to take that from 0 all the way to n-th base it is quite a lot of work. 4-5 full animations, a ton of cutscenes, paint-overs, ...
This allowed me for the first tim...
2024-06-12 08:20:08 +0000 UTC View PostHi,
feedback from 1.40DEV is going well so far. A handful of issues have been reported and fixed. Thanks to all the testers!
Today I continued with Moira's SLU Quest storyline and I'll do the renders going with it in the afternoon. Abo...
2024-06-11 07:38:06 +0000 UTC View Post