Working on rig for Koschei The Deathless (part 1)
Nikolai Mamashev demonstrates work in progress on Koschei The Deathless 3D model (made in Blender).
2018-12-26 11:47:44 +0000 UTC View Post
Nikolai Mamashev demonstrates work in progress on Koschei The Deathless 3D model (made in Blender).
2018-12-26 11:47:44 +0000 UTC View PostYesterday I have posted a test render of Koschei The Deathless 3D model. And here is a structure of nodes used to achieve this look.
2018-12-21 16:09:08 +0000 UTC View Post3D model of Koschei The Deathless, now with textures.
Made in Blender.
2018-12-20 14:34:20 +0000 UTC View PostThis is how our production board looks at the moment.
2018-12-01 03:00:00 +0000 UTC View PostHello! Konstantin here. Now we have our own totally-opensource-based cloud renderfarm, controlled by CGRU/Afanasy. Although it is based on bare-metal servers, it is perfectly sc...
2018-11-30 16:00:04 +0000 UTC View PostHello! Anastasia online! I have made this animation to practice my skills. I hope to bring more frame-by-frame animation into future episodes of Morevna (^▽^)
2018-11-29 16:04:52 +0000 UTC View PostDear Patrons!
I have an exciting news and I would like to make sure you are very first to know them. ^__^
1. We've got Nikolai Mamashev back to the project and he continues his work on 3D model of Koschei, backgrounds and animation for Episod...
2018-11-18 07:46:45 +0000 UTC View PostAlthough the main language of RhubarbLipSync is English, it seems to be doing quite well for other languages. Just with a few tweaks you can get result like this.
2018-10-18 16:20:18 +0000 UTC View PostOne more test for RhubarbLipSync. This time for Russian language.
2018-10-18 11:38:24 +0000 UTC View PostIn a new episode of Morevna we are planning to use RhubarbLipSync for automatic animation of mouth movements. Here is a first test.
2018-10-18 11:36:56 +0000 UTC View PostSince it is not Inktober, that probably can be called SeptINKber.
2018-09-24 10:27:25 +0000 UTC View Post