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MipDev

MipDev

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MipDev posts

Dev Update 03/10/2020

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Game design is often about compromises, while I want players to have full use of the rollback feature, it’s been brought to my attention that it can be (and is) used to basically brute force your way through the girls mood sys...

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Dev Update 26/09/2020 Update time!

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So as you may have noticed, I released the second tech demo of Body Language yesterday to all patrons. I’ve gotten some feedback and bug reports back so I’ve spent most of my time focused on clearing them out. I’m ...

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Dev Update 20/09/2020

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This  week was mostly focused on smaller tasks, as most of my time went into  buying, assembling and configuring a new computer. No more potato dev machine! 

Meanwhile I also did some writing for the m...

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Dev Update 12/09/2020

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Most important stuff first: I'm gearing up for a second tech demo release in a few weeks. This time I'll be releasing it for all patrons. My goal is to start getting a lot more feedback on the state of the game ...

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Dev Update 05/09/2020

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It's been a mixed week. The main feature I had planned to work on, scene replay, turned out slightly more complicated than I figured. So I had to put it on hold until I get the time to rethink it properly. I did manage to do mos...

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Dev Update 29/08/2020

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Since last week's update was dedicated to the background artist poll, we've got some catching up to do in this one.

Last week I released a bugfix version for 2020-08-29 14:18:10 +0000 UTC View Post

Background artist search, feedback wanted!

As you know, I've been looking to add a background artist on commission to the project. I've sent a commission to three different artists asking for a "messy hostel room". I have my own favorite among them but I'd love your opinion too. Which of t...

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Dev Update 15/08/2020

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And another week goes by. Phoenix is still working on the mood system sprites. Her work schedule is still a bit wonky (to be expected with a newborn). In order to help speed things along, I've accelerated the background artist s...

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Dev Update 08/08/2020

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It's nice ramping back up to a normal working pace. This week I've managed to (finally!) wrap up the writing on the first date with "ballet girl". I like the way it turned out quite a lot. There's still editing and implementatio...

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Dev Update 01/08/2020

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Hey look it's August already, man that went by quick. As expected I still didn't have much time for the game this week. I did manage to squeeze in one task that pretty much every single player that tried out the tech demo asked ...

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Dev Update 25/07/2020

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Let's start with the good news, Phoenix is back to work! She's already completed one of the commissions that were left unfinished before she gave birth. And I'm now figuring out the next set of commissions for her. I'm still hun...

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Dev Update 18/07/2020

Dev Update 18/07/2020

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As I've mentioned in my last update, I'm taking July slow. So I only did a few small things this week. In response to some insightful feedback I've added a short event for unlocking the dance instructor. I've also been informed ...

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Dev Update 10/07/2020

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Yeah so this is going to be another one of those real talk updates. As you may have noticed, I paused the patreon for August. This is for two reasons. The first is that Phoenix isn't yet returning to work. I have no intention of...

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Dev Update 04/07/2020

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This week went by fast! I'm a bit swamped at my day job lately and moving my brain into writing mode after that is proving difficult. The first date with each girl needs to serve as an introduction of sorts into the more interes...

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Dev Update 27/06/2020

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This week was a bit mixed. I had very little free time during the week, but the weekend turned out to be rather free and productive. While my main task is still writing, and it is (very) slowly progressing, I did manage to compl...

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Dev Update 20/06/2020

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The typo hunt continues! I've gotten feedback on the tech demo from more players and have been doing what I can to address the issues. I've also finally got the dialogue export-import system to where I could send AWolfe a full t...

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Dev Update 13/06/2020

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Since the Body Language tech demo release last week, I've gotten back a bunch of helpful feedback. In response I've been fixing bugs, editing dialogues and polishing up the UI all week. To help streamline the dialogue editing pr...

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Dev Update 06/06/2020

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Holy shit, version 0.0.2 (tech demo) of Body Language is starting to roll out to those that expressed an interest in testing it! I've already gotten very helpful feedback from AWolfe (Thanks again man!) which is already incorpor...

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Dev Update 30/05/2020

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This week was spent on a variety of small tasks and bug fixes preparing for the tech demo release. I'm still fighting against one of the bugs, so that release will need to wait until next weekend, but hopefully no later than tha...

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Dev Update 22/05/2020

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I had to be a bit vague in the last update for reasons that will become apparent shortly. As you know, I value transparency highly and keeping you all in the loop is important to me (which is why these weekly updates are always ...

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Dev Update 16/05/2020

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This week I focused on the games mood system. I'm still refining it, but it's looking rather nice so far. The basics of the system are rather simple. When you go to chat up one of the girls, a random mood will be determined for ...

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Dev Update 09/05/2020

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I'll be frank, this week went slow. My day job demanded more of my time then usual. And while I did get a bunch of game tasks done, I didn't make it to the feature I was looking forward to working on, the mood system. So that'll...

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Dev Update 02/05/2020

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This week was a bit crazy. First off, in case you didn't catch it, Bell Master was part of a charity 24 hour stream over on Goohshi.com. I took part in the chat for pa...

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Dev Update 25/04/2020

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As I've already mentioned elsewhere, I'm proud to let you all know that Bell Master will be included in a 24h stream for charity! Starting 7pm UK time on Saturday you can catch the stream at: 2020-04-24 23:37:11 +0000 UTC View Post

Dev Update 18/04/2020

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First off, let me say hi to the new Patrons. I know things are financially crazy out there, and making the choice to support anyone for even a dollar isn't a trivial one, so thank you. (And my eternal thanks to existing patrons ...

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Dev Update 12/04/2020

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Has it been a week already?! This one kind of got away from me. I managed to write the intros for all three girls. I'm still not all that confident about finding the right voice for each girl. Unlike with the wife, I actually di...

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Dev Update 03/04/2020

  

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It's been full steam ahead this week as I got down to adding a ton of quality of life features that should make the game that much smoother to play.

Infinite save slots. Modeled after the renpy system, y...

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Dev Update 28/03/2020

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This week was spent focused with one task in mind, rollback. Anyone who's ever played a renpy game is familiar with this helpful feature. At any point, if you misclick, or want to make a different choice, you can just scroll up ...

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Dev Update 21/03/2020

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Alright, let's start with the obvious. The current situation is... challenging. My country is currently on lock down. All non essential jobs have shut down and anyone caught outside is getting fined. My personal situation isn't ...

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Dev Update 14/03/2020

Dev Update 14/03/2020

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Let's talk minigames. Some players love them, some players hate them. Personally, I think they're a nice way to bring some minor gameplay into a VN and are slightly more interesting than just button based choices. That being sai...

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