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the_architect

the_architect

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Developer's Diary #15

Hi, folks! I didn't find much time to post here these last days because I'm a fully focused on the work in the first demo release.  In this first release you will know the main characters, meet the first girl and some quick hot content. The intr...

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Roadmaps again!

Hi folks! I already sent the first files for text revision, which means that the development cycle is fully active again! I managed to setup a very simple translation system that won't get much in the way of the default game language. It'll make revi...

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Getting started!

Hi folks! The project is officially starting! I already did some initial cleanup of my old framework code, making it less bug prone and enabling it to receive some new planned features like:

  • Skeleton animated characters in dialog sequences (n...

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Project news and... do you know this place?

Yep... This place... Does it ring any bells?

And...

After many helpful opinions, I'm finally starti...

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Character testing and pledges

Character testing and pledges

Hi, folks! I've been making tests with some lookalike characters during the last couple of days. Sometimes they look fine, but I feel they might be a little uncanny.  I don't know what to think... Is it worth to keep working on them (some of the...

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Let's brainstorm!

Hi, folks! The poll was somewhat balanced. A fair amount liked the idea of a sandboxed game, but I'm still struggling to make my mind about the shape of the new project. My fingers are itching to start working in a release again, but this is a critic...

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What's next?

 Hi, folks! When Hack'n Stalk 2.0 started, I didn't know if I would start another project right after finishing it. But, hey... A fair amount of people started enjoying and supporting the development of the game and my response was always keep w...

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Tropes are tools !

Hi, folks ! If you are a storytelling geek then you probably know how stories are built around tropes. I love tvtropes.org, and used to spend hours browsing that wiki.

So... Can you identi...

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HnS2 original art and day 1 sources pack

Hi! Now that the project is almost complete, I prepared the sources and art reward pack of for the Stalkers layer folks! Once extracted, this pack can be easliy opened and executed in Unity (version 5.4.5p is the one used to build releases).   View Post

Hack'n Stalk 2.0 [v1.0] OSX experimental

Hack'n Stalk 2.0 [v1.0] OSX experimental

Here is the OSX v1.0. As always, it's labeled experimental because I don't own the hardware needed to properly test this build.

DOWNLOAD LINK

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Hack'n Stalk 2.0 [v1.0]

Hack'n Stalk 2.0 [v1.0]

Hi folks! Here's my first try of a final version: HnS2 v1.0 !  In this first "non-development" version I worked on A LOT of known bugs and added the Ending Editor

You'll need to load a ...

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About v1.0

Hi, folks! I hope you liked the outcomes of our characters at Riverside! I'm already working on the next version. A "v1.0" means that the game can finally be tagged as "complete". Of course, we can still have a v1.0.1 if further serious bugs are repo...

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Hack'n Stalk 2.0 Game Guide

Here's the updated game guide with details about the last scenes and the endings.

Notice this is not a full walkthrough, but I think it has enough instructions to guide you through the kind of playthrough you may want to do.

More info about t...

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Hack'n Stalk 2.0 [v0.9.1 OSX experimental]

Hack'n Stalk 2.0 [v0.9.1 OSX experimental]

Here's the OSX version, folks! As always, it's labeled experimental because I don't have the hardware to make proper tests in this build!

DOWNLOAD LINK

2018-06-14 21:13:16 +0000 UTC View Post

Hack'n Stalk 2.0 [v0.9.1]

Hack'n Stalk 2.0 [v0.9.1]

Here's the first quick-fix version.

This one also adds the new scenes to the gallery ! I working now on the game guide update and will post it soon!

WHAT'S NEW

  • Added new scenes to the gallery 
  • Fixed ...

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Hack'n Stalk 2.0 [v0.9]

Hack'n Stalk 2.0 [v0.9]

Here it is, folks! After a lot of work, you'll finally be able to know how your choices will change the fate of Riverside characters!

There are two new hot scenes in this version, one of them is a little tricky to fully unlock (but totally worth to...

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Developer's Diary #14

Hi, folks! The end is nigh! The last dialog lines were written and now only the custom artwork for the ending sequence(s) are remaining!

I also made some score balancing in several scenes of the game. With this I hope there are no ending outcomes r...

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Developer Diary #13

Hi, folks! The final main scene is done! It took quite some work as it features several possible branches based on past actions: two of them leading to some tri...

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Developer Diary #12

Hi, folks! Option C won the pool, so we will have a bigger v0.9 with all the remaining story content! 

I'm now working on the last sex scene, which will be fully unlocked at day 4 if the player has followed one of two specific set of actions (...

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Choose your v0.9 !

Hi folks! That was one of those busy weeks, but I'll try to catch up with the work on the weekend!

In this post I'll let you choose the format of next releases. On Developer Diary #11 I listed the remaining items on the project roadmap. Now check o...

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Developer Diary #11

Hi folks! I'm still thinking about how to split the remaining content in next versions. I'll post a poll later to know what do you think of my options. For now, I'll start posting a roadmap with all remaining content to be done. It's a little vague i...

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About endings! and v0.9 !

Hi, folks! We're approaching the home stretch of the Hack'n Stalk 2.0 project, so let's talk about endings! No spoilers here, don't worry!

In HnS1 there are 4 completely distinct endings, each one with its own fixed sequence of events. It also feat...

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Hack'n Stalk 2.0 OSX Experimental [v0.8.1]

Here's the OSX Experimental v0.8.1

As always, this is labeled experimental because I have limited access to the Mac I use to build these versions, so it's not properly tested!

This one I had to upload to mega.nz because the file is over 200MB...

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Hack'n Stalk 2.0 [v0.8.1]

Hack'n Stalk 2.0 [v0.8.1]

Here's a quick fix version release for the first bugs reported in v0.8. Keep posting any problems found here !

Thanks  DoctorBooooom and 2018-05-04 10:27:30 +0000 UTC View Post

Hack'n Stalk 2.0 [v0.8]

Hack'n Stalk 2.0 [v0.8]

Hi, folks! Here's v0.8! As I said earlier this is another quicker/smaller release. It adds the night of day 3. You may find a new sex scene and finally check what's happening with your neighbors.

As always, post any bugs found here so I can release...

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More stereoscopic art and release news

More stereoscopic art and release news

Hi folks! Here is another 3D stereoscopic art, this time a scene little more hotter (also, a spoiler of day 3 in HnS2 if you care). I tried t...

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Developer Diary #10

Hi, folks! I'm already working on v0.8. This version will feature two scenes scenes during the night of day 3:

If you played the LOST AND FOUND quest, you'll receive a surprise visit before leaving the Miller's house and those loving/corruption poi...

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How tricky is it to write?

At the end of day 3, Phoebe might arrive home in 3 possible moods:

1) Cheerful: if you 'personally helped' her in the previous quest
2) Usual mood: if she had what she wanted with the help of Jason
3...

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Phoebe in stereoscopic 3D

Phoebe in stereoscopic 3D

Hi, folks! 

Before starting HnS2 I was playing with stereoscopic renders for 3D capable screen displays (and VR rigs). This image below is an example:

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Hack'n Stalk 2.0 [v0.7]

Hack'n Stalk 2.0 [v0.7]

Hi folks! This version fills the gaps of the Revenge Cheat scene in the locker room and now there are new 'activities' to do with Phoebe there.

WHAT'S NEW

  • Completed Revenge Cheat missing scenes
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