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Maxine Red

Maxine Red

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Maxine Red posts

Reminder / comms open soon / price adjustments

Just a reminder, that I am working more on comms for a little (planning two weeks) and I am going to officially open commissions, as soon as the last batch is done!

And as a reminder, if you're Magician or above, you View Post

UI and inventory WIPs (Crysalis) + itch update + more info

UI and inventory WIPs (Crysalis) + itch update + more info

Hey folks,

I know I said I would probably take today off and/or work on commissions.

Though, I felt super inspired for some reason and worked on the UI for Crysalis!

2023-12-06 11:26:35 +0000 UTC View Post

Updates!

hey folks,

so, I guess I cut to the chase here. Work on game is progressing, I am working on the UI right now. Systems are still a bit back and forth, but mostly forward.

Tomorrow, Sunday the 3rd of December, I will work on it more, af...

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Update on works and the future

Always scary to hear about the future of something, when there wasn't much activity, right?

TL;DR

I'm very stressed and might do some personal projects. I do keep working on Crysalis though.

------------------------------------...

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Quick note

I am going to work on enemy designs in the coming week, after which I plan to release builds again, so patrons can test them.


What I was mostly working on, was designing the game loop itself, for the past few weeks.
I think I h...

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Quick note about character insert

Simply put, I closed it completely.

After looking through things, I have all the characters I need for now (though, might open for NPCs or enemy concepts).

Also everyone who got a character insert, I might talk to again, to clear up so...

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Update on progress and general updates

So, didn't realize that it's over a month since my last update here.

TL;DR
I am working on things. Those thigs are progressing. I don't want to share things, before they're 100% certain they're what goes into the game.
Planned release ...

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Big news

As announced yesterday,

big news today! The news might be a little surprising, though it is what I think would be best for the entire project.

Meaning, that there will be two games, not just one!

You will get Dungeon TF and Crysa...

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Quick heads up

I'm out most of the day for today, but tomorrow (21st of September), I am going to make a big announcement for this game.


Combat is progressing, but I still need to implement attacks and win summation screen, as well as re-impleme...

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Small update

Just a small update on things.

I made some decisions, that aren't final yet, that helped me with creative energy and things are progressing better again.

Still, I am working on the combat, so no bigger updates yet, but it's progressing...

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Not dead

Also, I haven't abandoned this project, I am working on it.

Sorry for the long time silence, though expect more of it.

Right now, I am working on the combat system still and want to only give proper updates, once I am finished with it....

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Crysalis Looks

Crysalis Looks

Hey folks,

the last poll hasn't finished too long ago, so have a new one!

Just kidding, but it's something that is important to me and also I like feedback on.

This one is about the looks of the game.

Pretty much, it's just...

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Feedback on modding (poll)

Hey folks,

me again. Yep it's quick, but I have a question, I'd like answered.

First a bit of background information though.

So, I am looking into how to create maps and such and work on an editor. Work goes pretty well and it ha...

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Modding in Crysalis

Hey folks,

today I found something nice, while checking a different feature.

This will allow modding! Though not endless modding (unless someone hacks the binary).

First off, actual modding, with code, is quite hard to achieve in...

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Crysalis Progress Report (2023-07-27)

Hey folks,

not much to report today, I'd say. Had some work days taken out due to other stuff and doing mostly art stuff right now, which is usually slower.

What am I working on?

Sprites for all forest critters, as well as their ...

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Crysalis Progress Report (2023-07-20)

It's Thursday, so time for another progress report!

This week it's a bit more visual than usual. Just keep in mind, that everything, you see here, can can change.

2023-07-20 12:12:41 +0000 UTC View Post

Info on what I'm doing (and planning)

Hey folks,

not really a progress report today, as I want to talk about a few things and very little has to do with Crysalis progress directly.

Though, there will be some talk about progress. So keep reading.


First of a...

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Crysalis Progress Report (2023-07-06)

Hey folks,

for those who use the itch app and have the nightly installed (or follow the nightly channel), you know there is some stuff happening.

But for everyone else, I guess the question is "What the heck is that cow doing?"

P...

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How to claim Crysalis (itch.io)

So, as promised, a guide on how to claim this game on itch.io

Note: This only applies to new patrons, who haven't gotten a key from me manually.

First of all, ch...

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Download keys and more information

OK, so a few changes again.

First of all a thanks for your patience with me and if you want to read what changes, scroll to the bottom of this post.

A bit of explanation though. Why all these changes about game access. Well, it;s a com...

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Crysalis Game Trailer (NSFW)

Crysalis Game Trailer (NSFW)

So, I made a trailer for my game, I want to use on my itch.io page.
More trailers will come soon, as well as some ad banners, I am making for those sites, I think I get the most interested people for this project.

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No update report, but itch keys!

As the title says, no progress update today!

Basically I wasn't working much on the game, this week.

But!

There are a few other changes and work on game will resume shortly.

So what are those other changes?
First of all,...

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Crysalis trailer!

Crysalis trailer!

And as promised, the trailer for Crysalis (or at least the first one). Earlier here for everyone.

It will go public in a week.

Also I'm working on ads for FA and e621, and show them off here as well, once they're done.

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Crysalis Prototype (2023-06-15)

Finally a new prototype!
This one is for combat and game over scenes.

Don't get attached to the UI as it probably changes more over time!

Most important though, how to do things. (These are temporary key assignments and later you wi...

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Crysalis Progress report (2023-06-15)

New progress report!

So what's new since last week? Not too much really.

The trailer is still a WIP, but I plan to release it here soon, then a week or so later, to the public.

Otherwise, still working on scenes and combat. More ...

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Crysalis Progress report (2023-06-08)

Little bit of updates here.

There was a bit of stuff happening, since last time, which was also close to a month ago. So what's going on?

Well, I am still busy with comms as well, as the game, so things are still a bit slow in general,...

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Next prototype poll

So, working on a prototype again and got a question, so have a poll.

Should I post the prototype tomorrow, as is, meaning half finished combat system and no game over scene integration.

Or should I wait a week and polish things more? View Post

Patreon reward and commission price updates

As promised, the June updates.

First of all, new prices can be looked up at my website.

The gist is, that everything got a 10% increase in price and I removed all ...

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Working on stuff

I think bad news first, then the good news.

Bad news is, that I won't be able to give any real progress report or prototype today.

The good news is, that I plan on giving out a new prototype next week (latest week after)

If you'r...

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Reminder for boss slots

Heya,

a general reminder, that boss slots are only available until June 2ns!

So if you want to add your character as a boss, you should do so, before June 2nd, or else it won't ever happen.


The reason for that deadline...

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