After literally, hours on hours of trial and god damned error I feel like I made a well likeable video, I had many issues with speech stuttering and just going off point topic track etc, and it took way to long to get comfortable on camera.
2022-08-26 17:11:47 +0000 UTC
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The first video is going to be an overview on more unknown yet good to know features TaC 0.2.1.1 has, along with talking a little bit about /tdev and addon development, targeting more of the new comer audience!
The next video likely recorde...
2022-08-21 03:16:07 +0000 UTC
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Enough so that I actually hope to set a time for a Discord event to live stream, chat, answer questions and hang out with all Patreon supporters! I can do this pretty much any time in the early evening of any day, but I am thinking on scheduling t...
2022-08-17 03:47:20 +0000 UTC
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This is a clean start and so far works perfectly! Myself and the team are working on it's final implementation, this may up in a simple "AmmoPack", or as rigs + backpacks to help visually store more weapons, along with some misc items!
2022-07-25 17:54:57 +0000 UTC
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Fun fact, my previous multi-year hobby was Photography/General nerd with a camera, I spent hours on hours playing around with the families old camera, then soon 60$ phone, up to even renting some of those "big boy" cameras to learn cinematography,...
2022-07-24 06:37:16 +0000 UTC
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Hey guys! Giving a quick update while I'm busy with some life/work stuffs, Friday was my birthday yippy! However I have been sick since Thursday evening up till, well now, am feeling much better and am properly sitting back in my seat! However pro...
2022-07-18 16:11:17 +0000 UTC
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Not working on the table yet, but I am are working on a few more options for upgrading weapons :O!
2022-07-09 01:52:22 +0000 UTC
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Heyo Heyo, we have near limitless plans for 0.3, personally just got more comfortable in my gaming station for starting another large development in TaC, after providing a bit of aid into the animation handling and finish up the GUI editing tool, ...
2022-07-05 14:09:20 +0000 UTC
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Really just optimization is left, and if we get confirmation for the M16a1 maybe that will exist too, but for now, this should be super fun :>!
2022-06-27 16:19:24 +0000 UTC
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Just building 3 more guns and 1 more scope, then update time!
2022-06-22 14:37:57 +0000 UTC
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Mayday has arrived from break and finished the last blocking issue, animations are now ready and as we ramp up animation implementation, team members for animation creation, knowledge in both creating and implementing said animations, and so much ...
2022-06-17 16:23:34 +0000 UTC
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I wanna build variable scope zoom's and the team support my step, the full 0.2.1 release will have to wait a little bit soooo, do have fun playing with the new stuff here :>
2022-06-12 15:18:37 +0000 UTC
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Not many bug fixes yet, the main Reload issue with per loading reload systems like shotguns are not in yet, but for now do enjoy playing around with this a bit! Thank you for your support once again!
Includes: Multiple new guns, and /tdev, ...
2022-06-09 13:25:53 +0000 UTC
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With the latest iteration of our development tooling, these guns have all been build to near full completion, only missing final sounds, and hand positioning, my next tooling endeavor will most likely be a hand position editor >:D!!! Love you a...
2022-06-09 12:51:38 +0000 UTC
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The first batch of fruit from the newest, and quite near final dev tool iteration! Am working on releasing this development version to addon developers in order for both further testing, and to make their life's 100x easier when building/refining ...
2022-06-07 15:47:21 +0000 UTC
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A De-lisle! I wanted this ever since I built the SMLE III* off the Springfield 1903, Another suppressed weapon, this time shooting .45! I am in love with this gun, but I might have to ask NekoCrane to help with the handguard and details, just like...
2022-06-05 21:48:12 +0000 UTC
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One new feature provided in TaC 0.2 was default weapon modifications, one of which includes suppression! As a break I will be adapting a few weapons into OSS variants for some extra specs and progression in game :D!
The Development for tools...
2022-06-05 15:09:06 +0000 UTC
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