Well, I'm not surprised this happened, just a bit sad.
I'm sure most of you have heard the news by now, but for those that haven't, Itch io has delisted all 18+ content from their search and users' libraries, including VT. This is coming a...
2025-07-24 23:37:44 +0000 UTC
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A costume Sampo was goaded into wearing by Cornucopia, though there's no way Corn thought she would actually put it on. Despite normally holding strong morals, it seems they've been eroded by the Frontier, and the prospect of being rewarded with h...
2025-07-22 05:20:59 +0000 UTC
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Just a quick fix for a few major issues.
NOTE: For existing mods you MUST reimport them and use the new reformat speech button in the hamburger men...
2025-07-13 23:36:37 +0000 UTC
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The 2nd anniversary update is finally finished! It took more than an extra two months, so thank you so much for waiting!
NOTE: For existing mods ...
2025-07-13 06:40:53 +0000 UTC
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Progress has been going well, but given how much old code I redid for this build it's still incredibly buggy and not at a point where I want to release it officially yet. If you want to help with the bug testing and check out the new outfits, howe...
2025-07-05 02:27:13 +0000 UTC
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Hey everyone, you may be wondering where the weekly posts have been. I was planning to release the update some time last week, which turned into this Monday, which turned into today, but in any case it is on the verge of being done now. B...
2025-07-01 11:54:48 +0000 UTC
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Just a quick status update, development's getting back to normal after the detour with Corn and I am very excited about what's coming up next after this build is finished. I've been working on character concepts for a bit more than two years now a...
2025-06-17 04:47:08 +0000 UTC
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Well, that was an embarrassing detour. The new strategy worked, though! The first thing I did after the last post was to go and finish Corn's art without holding back this time, and yeah, I can see why I was upset with myself for cutting it short....
2025-06-07 06:29:08 +0000 UTC
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Hey it's me again, back with some more game dev psychoanalysis as I know that's the hard-hitting content you want. Feel free to skip this one if that's not interesting to you, but if it is I think the issue I'm talking about today isn't unique...
2025-06-03 03:52:08 +0000 UTC
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Well, at this point I've got no choice but to admit I've hit a slump. There's nothing to worry about, development is continuing, it's just lost time and I'm still making slow and steady progress each day. I probably just used up too much energ...
2025-05-27 05:56:45 +0000 UTC
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Well, as you can see the build's still not done yet, but I wanted to go back to doing a regular post this week anyhow. If you're wondering where it is, I realized I've been getting bogged down by perfectionism again, so I've been thinking abou...
2025-05-20 02:47:59 +0000 UTC
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Alright, it took a while, but I'm very happy I spent the extra time on this. I'm excited to be done and be able to show her off soon, but I'm actually way more excited to draw my next character now that I've got all this experience under my belt. ...
2025-05-10 06:19:12 +0000 UTC
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Well, I really did think I would be done drawing Corn's new outfit by now- and honestly I could have been if I'd just stuck to drawing her the way I originally intended to. What's actually happened is that my art has been improving a ton as I ...
2025-05-02 22:35:23 +0000 UTC
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Not much to report today other than to check in later this week for the proper update. The goal's still "late April" so we'll see if I can sneak it in by Wednesday. In other news, I had to spend most of the day today dealing with a plumbing is...
2025-04-28 21:22:04 +0000 UTC
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Thank you so much for following Vessel Tactics for another year! Two years ago today this page was launched, and it's been a wild ride since then. Work has been slow going and a bit bumpy at times, but here and now I'm so excited about the fut...
2025-04-21 21:44:03 +0000 UTC
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As promised, another short update today. I really don't have much to add except that work continues and the date remains late April, next week or later. The fun stuff coming next build is also locked in, so I can confirm this build will ha...
2025-04-15 04:57:58 +0000 UTC
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Work continues! Here's quick peek at the new modding interface, which will be much more straightforwa...
2025-04-08 02:55:16 +0000 UTC
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Just a small update on the search for a writer, thank you so much for all your applications! I had a lot of fun reading all of your work and seeing all the different interpretations of the character, and there were some really great submissions in...
2025-04-05 07:08:11 +0000 UTC
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After immense fan demand, Vessel Tactics' most anticipated feature is finally being announced! In this new update from MeshiSOFTWORKS, Vessels are voracious for more than human flesh. Go on dates, gift them their favorite o...
2025-04-01 05:48:31 +0000 UTC
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Thank you so much for all your applications! I had a lot of fun reading your work and chatting with some of you, honestly I've been blown away by how big the response has been. To make sure I don't miss anyone, I'm posting ...
2025-03-26 06:52:36 +0000 UTC
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An agent working for the organization "Unison." On paper, Unison acts as a quality control and brand management group with the goal of ensuring that all Vessel manufacturers operate 'as one,' meeting company standards of qu...
2025-03-25 04:50:50 +0000 UTC
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Welp, I'm still at it! To be honest I was trying to rush to get things done, but at this point I've blown so far past my estimate for this update anyway I'm just going to give it the time it needs to be finished to my satis...
2025-03-18 03:56:37 +0000 UTC
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So, I've probably mentioned this before, but I am not a big writer. It's something I've been trying to get more acclimated to, since I'm the type that wants to do everything themselves, but after once again spending several...
2025-03-10 23:59:59 +0000 UTC
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The Problem:
Monster girl (MG) recruitment is something I haven't had a clear plan for up until now, but I think I've arrived at a method that will not only work mechanically, but also incorporate some f...
2025-03-04 00:22:47 +0000 UTC
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The other day, I figured out a better way to approach character designs. Up until now, all my designs have been done entirely through black and white sketches with any colors coming in at the end. The thing about that is, n...
2025-02-24 17:44:32 +0000 UTC
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There are a few mechanics in the current game that are bothering me, whether that's through player feedback or just feeling that they're annoying when I play the game myself. I have a few plans for how to fix them, so hopef...
2025-02-17 20:10:28 +0000 UTC
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I actually made this guide for another artist last week, but I figured I would post it here as well as it may be helpful to others, too. This is a blending process that I took from working with charcoal, where you continue ...
2025-02-10 22:51:33 +0000 UTC
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Kind of a follow-up to last week's post- I don't think I've done any proper rendering since I finished Avalon's so I decided to do something quick yesterday to see if I still remembered how. I have to say, I forgot how fun ...
2025-02-04 06:24:55 +0000 UTC
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I've been drawing a lot again recently- in particular, trying to plan out the next character I'm going to draw myself. I need to be careful with how much time I spend on art, since I'm an incredibly slow artist, but I've be...
2025-01-28 05:47:25 +0000 UTC
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Vessel Tactics' store page is now live on Steam! It's a bit barebones at the moment, but the important part is we now have confirmation that Valve supports anime girl vore. Normally I'd ask for wishlists here, but honestly ...
2025-01-24 18:55:44 +0000 UTC
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