FIRBOLG 1.5 IMPROVEMENTS
- Polished Firbolg Male & Female Heads
- 9 Female Firbolg Heads & 15 Male Firbolg Heads
- Changed Eye Texture they use to fit a more nature-aesthetic.
- You c...
2024-01-10 17:25:20 +0000 UTC
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Variant Human is now available with a public build version added to Nexus Mods and can be downloaded from the attachment left here. You will still ne...
2024-01-10 15:28:53 +0000 UTC
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FANTASTICAL CORE Changes
- Fantastical Core has been updated to become compatible with the changes added to Firbolg, Variant Human, Wood Elf (One D&D), and Firbolg.
- Fantastical Core now...
2024-01-10 15:14:25 +0000 UTC
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First post of the new year and there is a good bit to cover. Wave 3 is going to have 3 parts.
Wave 3 Part 1 Races:
- Firbolg
- Variant Human
- Wood Elf (One D&D)
- Goliath [MOTM]
<...
2024-01-10 11:36:38 +0000 UTC
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Fantastical Multiverse Wave 3’s releases have been delayed to 12 - 20 - 2023 due to college, and some life events that happened a couple of days ago, which are causing me to have to make up work today that I couldn't finish on Friday. I know I w...
2023-12-17 18:35:44 +0000 UTC
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For those who are from 1.0 and use 1.0 but are trying to get their old playthroughs or use a mod to change your race and then remove 1.0. I might have come up with a fix but I don't have a 1.0 playthrough so I am trying to see if people can ...
2023-12-12 19:18:28 +0000 UTC
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Still planning to have the following races out hopefully tomorrow:
- Reborn [Humanoid]
- Firbolg
- Variant Human
- Wood Elf [One D&D]
- Goliath [MoTM]
Here is the next batch of races...
2023-12-12 07:44:39 +0000 UTC
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Sorry for the delay, got out late at work yesterday and then kept improving the visuals for the Vampiric Bite for Dhampir and spent time quality testing each race and catching issues that needed to be resolved. Wave 2 is officially out and t...
2023-12-12 07:43:26 +0000 UTC
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These will be released tonight after I finish some things up after work.
- Dhampir [Humanoid]
- Dwarf
- Duergar
- Githzerai
Notice
- The Dhampir won'...
2023-12-10 18:37:19 +0000 UTC
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Fantastical Core
- Renamed main file name on Nexus, doesn’t impact anything with the actual file but makes documentation and installation guide easier to understand.
- Added Half-Elf heads into core so ...
2023-12-06 19:33:08 +0000 UTC
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Here is the list of possible races I can have ready for Wave 2 of the 1.5 release. I will make sure the top 3 chosen are definitely in wave 2 on December 10th, 2023.
2023-12-05 13:13:14 +0000 UTC
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Aiming to have Dhampir in wave 2 just finishing polishing how you'll be able to select your racial origin. Might just release all the humanoid versions of Lineages first as well and then the Tiefling variants after.
2023-12-05 12:55:27 +0000 UTC
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This is what the updated Divine Sangromancy trait will look like visually for 2.0 and how it will function in-game.
NOTES:
- You can't use Divine Sangromancy on yourself.
- Divine San...
2023-11-08 05:47:00 +0000 UTC
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The Downcast final touches for 2.0 has been finalized. The Downcast is a Lesser Angel race from the Grim Hollow a homebrew setting created by Ghostfire Gaming. They will have 4 subraces, each with a flavored appearance but you can make them look h...
2023-11-08 04:28:24 +0000 UTC
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So far I just tested the basics and everything still seems to be working after Update Patch #4. Haven't had time to work on the mod in the past 2 days because of college making me work in a team and our server project being deleted by a random stu...
2023-11-02 20:40:51 +0000 UTC
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Vedalken is ready for version 2.0, yes 2.0 instead of 1.1 will now be what the next update will be called. This is due to the massive changes, upgrades, and now being able to restore Fantastical Multiverse to a point that surpasses its Early Acces...
2023-10-30 04:56:05 +0000 UTC
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Wrapping up Goliath 1.1's update. Just have to finish the presets, and trait description polishing so that it looks like BG3's, and then Goliaths are officially ready for the 1.1 update.
NOTES
- Goliath now will only have 2 s...
2023-10-18 10:06:59 +0000 UTC
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There has been radio silence for the past few days because I've been polishing up several races all at once, and doing things behind the scenes that help make races easier to fix. I've also been tweaking animations for races that use similar...
2023-10-17 10:08:38 +0000 UTC
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Dwarf version 1.1 Update has finally officially been finalized for Fantastical Multiverse, It will be in the optional file & Full Release version of Fantastical Multiverse. Fixed Tremorsense, Forge Wise got updated with armor profs to substitu...
2023-10-13 10:40:56 +0000 UTC
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Gwŷddpāla is now officially ready for update 2.0 of Fantastical Multiverse, with new presets, modified body types, and glowing white eyes that can be modified slightly with shades of black, gray, and white when selecting different color eyes. &n...
2023-10-13 10:19:11 +0000 UTC
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Gwŷddpāla & Dwarf will have their 1.1 Updates posted here tomorrow just need to finish Gwŷddpāla presets but got too tired but figured I'd show Gwŷddpāla's body markings that will be on all body types!
2023-10-10 08:59:31 +0000 UTC
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Duergar is ready officially for version 1.1 of Fantastical Multiverse. Now is fully converted to MoTM's version and all the trait descriptions are polished. The Long Rest invisibility now also states that it only applies to you! No more multiple v...
2023-10-08 10:01:07 +0000 UTC
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Githzerai are now officially ready for Update 1.1 of Fantastical Multiverse. Presets are no longer just using Githyanki presets, polished them up to give them a MOTM makeover. Descriptions have been polished to fit Baldur's Gate 3 standard. Fixed ...
2023-10-08 09:24:15 +0000 UTC
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I likely can fix the hair not having an animation but this is the hairstyles I've been working on, with an aim to add a total of 10 for Fire Genasi, Earth Genasi version, Air Genasi Version & Water Genasi versions for 1.1's Update. Some of the...
2023-10-07 04:35:57 +0000 UTC
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I'm going to release Forspoken likely tomorrow. Which will have new spells and revised spell options. I mostly now need to finish up the updated descriptions for the spells. These are the two file names and what they will contain in this launch of...
2023-10-06 23:01:46 +0000 UTC
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Here is a glimpse of the changes for Kobolds animation wise coming.
2023-10-06 22:34:13 +0000 UTC
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So I've fixed one of the main issues with animations for creatures and figured out how to get them to work with the creature species. So now you can actually play a monk Kobold, Goblin, Bugbear, and Minotaur. No longer will attacks just cause you ...
2023-10-06 21:48:36 +0000 UTC
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Here is how the new Adrenaline Rush for Orcs in 1.1 will work. Adds Glowing Green eyes while you have the Temp HP. It's now a selectable passive that will remove the toggle on after you Dash. This should prevent people from accidentally burn...
2023-10-03 09:30:08 +0000 UTC
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Just a quick vid showing some of the customization you'll be able to do with 1.1 Orc's customization.
Highlights
- More Heads
- More Eye Color Options
- Private Part Options
2023-10-03 09:26:10 +0000 UTC
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Orc is finally finished and ready for Update 1.1, gave Orc the love they deserve with this update as they desperately needed it. No longer using the default Half-Orc look, gave them more heads for pretty orcs, and tough-looking orcs. This way whic...
2023-10-03 09:23:10 +0000 UTC
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