The first of many, part of the much-planned Cursed City series that should work as a standalone map, and will one day form part of a very large, encounter-scaled ruined, ancient city ripe for adventuring.
2022-11-01 02:51:03 +0000 UTC
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The first of many, part of the much-planned Cursed City series that should work as a standalone map, and will one day form part of a very large, encounter-scaled, ruined, ancient city ripe for exploration.
2022-11-01 02:50:53 +0000 UTC
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Every party needs to escape from prison at least once in a while, right?
This map, and its gory contents, should serve as sufficient motivation for your drunkard Barbarian to think twice before starting another bar brawl, or at least for the...
2022-09-30 22:05:01 +0000 UTC
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Every party needs to escape from prison at least once in a while, right?
This map, and its gory contents, should serve as sufficient motivation for your drunkard Barbarian to think twice before starting another bar brawl, or at least for the...
2022-09-30 22:05:00 +0000 UTC
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A total mixed bag this time, full of a bunch of assets that I thought would be useful, with essentially not unifying theme. Well, it should be useful stuff, nevertheless.
Dungeondraft pack is, as always, included, but I still recommend...
2022-09-30 21:59:02 +0000 UTC
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Whispers of wind through the burgeoning wildlife slowly retaking this ancient place that must once have been a site of importance to the people who built it, memorialized in stone, now overgrown with ivy and crumbling piece by piece to rubble ...
2022-09-30 15:37:24 +0000 UTC
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Whispers of wind through the burgeoning wildlife slowly retaking this ancient place that must once have been a site of importance to the people who built it, memorialized in stone, now overgrown with ivy and crumbling piece by piece to rubble ...
2022-09-30 15:37:16 +0000 UTC
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Whispers of wind through the burgeoning wildlife slowly retaking this ancient place that must once have been a site of importance to the people who built it, memorialized in stone, now overgrown with ivy and crumbling piece by piece to rubble ...
2022-09-30 15:36:07 +0000 UTC
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The last time I took a shot at making ruins assets, I put out a pack of materials that I was content with, but weren't quite right, flexible, or scalable enough for the type of projects I've been looking to complete. This pack is a step in that di...
2022-09-30 15:35:37 +0000 UTC
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The last time I took a shot at making ruins assets, I put out a pack of materials that I was content with, but weren't quite right, flexible, or scalable enough for the type of projects I've been looking to complete. This pack is a step in that di...
2022-09-30 15:35:17 +0000 UTC
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An otherwise idyllic seaside campsite seems to have been decidedly less fortunate for this clever camper, crushed to death as he prepared his fire for the evening. Perhaps he was a thief, out here to hide after a recent heist. Or perhaps a fisherm...
2022-08-31 08:36:23 +0000 UTC
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An otherwise idyllic seaside campsite seems to have been decidedly less fortunate for this clever camper, crushed to death as he prepared his fire for the evening. Perhaps he was a thief, out here to hide after a recent heist. Or perhaps a fisherm...
2022-08-31 08:36:16 +0000 UTC
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An otherwise idyllic seaside campsite seems to have been decidedly less fortunate for this clever camper, crushed to death as he prepared his fire for the evening. Perhaps he was a thief, out here to hide after a recent heist. Or perhaps a fisherm...
2022-08-31 08:36:09 +0000 UTC
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A few of you on the discord have been mentioning these for awhile, so I put together a proper pack, Evergreens and bare trees, in normal and snowy versions. Good for those spooky or chilly map regions.
Also included, the pieces which I...
2022-08-31 07:46:29 +0000 UTC
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A few of you on the discord have been mentioning these for awhile, so I put together a proper pack, Evergreens and bare trees, in normal and snowy versions. Good for those spooky or chilly map regions.
Also included, the pieces which I used...
2022-08-31 07:46:18 +0000 UTC
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With a blizzard fast approaching, this quaint and humble haberdashery is a welcome refuge from the cold, but beware: not every guest is necessarily who they say they are, and a wise traveler would do well to keep a close eye on their fellow boarde...
2022-08-31 07:22:46 +0000 UTC
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With a blizzard fast approaching, this quaint and humble haberdashery is a welcome refuge from the cold, but beware: not every guest is necessarily who they say they are, and a wise traveler would do well to keep a close eye on their fellow boarde...
2022-08-31 07:22:35 +0000 UTC
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With a blizzard fast approaching, this quaint and humble haberdashery is a welcome refuge from the cold, but beware: not every guest is necessarily who they say they are, and a wise traveler would do well to keep a close eye on their fellow boarde...
2022-08-31 07:22:24 +0000 UTC
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Apologies for the late deliveries this month - I wound up working on most of my maps somewhat simultaneously, so they're all coming out of the oven together.
In my game, one of the most commonly used spells our wizard has been using for us i...
2022-08-31 07:09:58 +0000 UTC
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Apologies for the late deliveries this month - I wound up working on most of my maps somewhat simultaneously, so they're all coming out of the oven together.
In my game, one of the most commonly used spells our wizard has been using fo...
2022-08-31 07:09:52 +0000 UTC
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Dungeondraft pack included
Okay, wrapping up the month, the Terrain Features pack, something I've tried to get working for a couple months but couldn't find the right approach that was easy to implement and looked good. I'm happy wi...
2022-07-31 04:52:50 +0000 UTC
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Dungeondraft pack included
Okay, wrapping up the month, the Terrain Features pack, something I've tried to get working for a couple months but couldn't find the right approach that was easy to implement and looked good. I'm happy wi...
2022-07-31 04:52:19 +0000 UTC
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This one kind of got away from me. I put these together initially just to add variety to my assets and test brushes with the intent to release them as a pack, but other maps took priority, and I kind of just kept on making more items for whatever ...
2022-07-30 20:32:09 +0000 UTC
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This one kind of got away from me. I put these together initially just to add variety to my assets and test brushes with the intent to release them as a pack, but other maps took priority, and I kind of just kept on making more items for whatever ...
2022-07-30 20:32:02 +0000 UTC
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Long, winding corridors of this cavern snake and split between the stone. Dimly, the sound of trickling water hints at an underground stream, and further depths to explore, but around every corner, there may be something more surprising than m...
2022-07-30 19:55:51 +0000 UTC
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Long, winding corridors of this cavern snake and split between the stone. Dimly, the sound of trickling water hints at an underground stream, and further depths to explore, but around every corner, there may be something more surprising than m...
2022-07-30 19:55:39 +0000 UTC
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Long, winding corridors of this cavern snake and split between the stone. Dimly, the sound of trickling water hints at an underground stream, and further depths to explore, but around every corner, there may be something more surprising than m...
2022-07-30 19:55:33 +0000 UTC
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As fortifications go, this small watch tower is so spartan and practical it is almost quaint, its beacon rarely used in peaceful times, and manned as a mere formality. But in times of trouble, such places serve as a crucial line of defense, an...
2022-07-11 18:33:21 +0000 UTC
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As fortifications go, this small watch tower is so spartan and practical it is almost quaint, its beacon rarely used in peaceful times, and manned as a mere formality. But in times of trouble, such places serve as a crucial line of defense, an...
2022-07-11 18:33:09 +0000 UTC
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As fortifications go, this small watch tower is so spartan and practical it is almost quaint, its beacon rarely used in peaceful times, and manned as a mere formality. But in times of trouble, such places serve as a crucial line of defense, an...
2022-07-11 18:33:04 +0000 UTC
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