Short #7 - VR/Cross-eye 3D - Release
The videos are now available in the animations folder π
Also, the poll for the next animation will o...
2022-10-13 21:15:05 +0000 UTC View Post
The videos are now available in the animations folder π
Also, the poll for the next animation will o...
2022-10-13 21:15:05 +0000 UTC View PostNo more staring blankly into space πΆ
I improved a lot on the past work I have done on his fur, and I am now making full use of Houdini's grooming tools - which wasn't really the case with Amelia and Owen.
Th...
2022-10-12 23:00:04 +0000 UTC View PostLast preview for the VR and stereoscopic versions of Short #7!
β¬οΈThe link to the preview is in the comments below β¬οΈ
There are only a few hundreds of frames left to render, so unless my compute...
2022-10-09 22:53:52 +0000 UTC View PostAnd this time in full colors! π
Now it's just a matter of taking what I have and improve it until everything is animation ready - for example, that very angular looking tail, is not animation ready yet π...
2022-10-04 22:53:12 +0000 UTC View PostMost of the work is done for the fur textures π
I have finished polishing the model as well, and I will be transferring the current textures to the updated (and final) mesh in the next days. I will however make a full bod...
2022-09-26 22:30:02 +0000 UTC View PostThe new mesh for the genitals is done π
This time I've modeled it fully erect, which makes it a lot easier to rig and animate.
3D model wise, I just need to take care of the β¨butt-holeβ¨ and reshape the legs and ...
2022-09-22 22:30:02 +0000 UTC View PostA peek at the crosse-eye 3D version of short 7 π
A problem that occurs for this video is that the parts that were not animated because they were out of sight in the original will now be in the field of view. Here it's the...
2022-09-19 21:08:44 +0000 UTC View PostOn the final stages for the new character model!
I am done with the back and will get to the pelvis over the week-end. I am also working on improving the human genitals I made almost 2 years ago.
2022-09-16 19:33:14 +0000 UTC View PostRendering has begun for the VR version of Short #7!
This one will be pretty much the same as the "flat" version, instead of the usual loops and climax scene.
2022-09-12 20:35:31 +0000 UTC View PostThe new animation is up!
You will find the gay and straight versions, as well as versions with and without music in the anim...
2022-08-27 21:39:46 +0000 UTC View PostThe animation is done, but it's still rendering... π½
There isn't much left to compute though, and it will be all done within the next few days!
2022-08-23 22:48:24 +0000 UTC View PostFinal stretch for the next animation π
Both straight and gay versions will be done and out next week!
2022-08-16 22:11:25 +0000 UTC View PostI'm nearly done working on the transition to the next position.
It should be smooth sailing after that since there won't be any complex hands interactions like in the beginning ππ
At this rate, I think th...
2022-08-07 20:42:07 +0000 UTC View PostJust making a post for posterity in addition to the message I've send
Sorry I missed the "at the end of the week" mark, the footage that was available on Saturday just wasn't enough, and I had to take some extra tim...
2022-08-01 10:44:28 +0000 UTC View PostA little preview from the beginning of the animation π
I will upload a longer video preview with SFX and music at the end of the week using the footage that will be available.
2022-07-25 20:22:59 +0000 UTC View PostThe rendering for Short #7 has begun π½
For this animation, I am doing things a bit differently. I usually make two β10 seconds loops that I film from different angles, and I make a continuous animation ...
2022-07-19 19:24:46 +0000 UTC View PostAnd that's pretty much it for the re-topology!
Sorry that I wasn't active for some time. I took a week off, and then doing the re-topology of these really annoying paws with creases and bumps everywh...
2022-07-12 22:55:27 +0000 UTC View PostAll the clips are now available with sound, and I've added videos with all the clips stitched together.
You can view/download them from the "Short06 - Crosseye" and "Short06 - VR" folders from the 2022-07-03 20:38:55 +0000 UTC View Post
Time to vote for the next short animation, with a new scene to pick from!
Scenes 01 and 02 starts with the votes accumulated from the previous polls.
The scenes are identified by a num...
2022-06-21 21:45:59 +0000 UTC View PostSome test renders of the torso!
I've changed the way most of the fur is generated so that it won't be as destructive as before when I have to make some changes; meaning that I won't have to re-do a ton of steps. 2022-06-20 21:27:27 +0000 UTC View Post
Last preview before the VR/Cross-eye 3D videos are done!
Sound will be added to all existing clips, and I will use them to make a longer video out of them for each versions.
As always, can find the clips in the
I've been working on a bit of everything in the past couple of days, including the legs re-topology.
I did a big chunk of the fur pattern for the torso, (which takes a depressingly long time to paint π₯²), ...
2022-06-14 20:00:01 +0000 UTC View PostAnd now that the hands re-topology is done, I can export the torso and use it to further work on the fur and textures!
For the paw pads, I'm trying a design that involves a metacarpal pad this time, but I'll...
2022-06-10 21:38:51 +0000 UTC View PostSo I did have a few bumps and creases that were misplaced π
When I first started to sculpt the torso I wasn't that good at visualizing shapes and volumes from flat images. I improved a lot while doing the hands an...
2022-06-07 23:57:50 +0000 UTC View PostThe third scene from the VR and Cross-eye 3D versions is ready! ποΈ
You can find the clips in the animation folder 2022-06-06 21:20:02 +0000 UTC View Post
I've made some good progress on the re-topology; the arms are completed and the torso is halfway done π.
After I have completed the torso, I will add some details to some area (like I did for the face) and make sure I did...
2022-06-03 22:35:14 +0000 UTC View PostHe is starting to look pretty good!
I manually painted a good portion of the head's fur pattern, which is, as in real life, only slightly visible.
The head's fur is still fairly basi...
2022-05-31 20:37:12 +0000 UTC View PostThe second scene from the VR and Cross-eye 3D versions is up!
You can find the clips in the animation folder
So the re-topology of the head is essentially done, and I've moved on to the neck and shoulders.
This weekend, I'll use this bust to work on the head's textures and the fur. I should have some good headshots by Monday! πΈ<...
2022-05-27 23:14:26 +0000 UTC View PostThe first scene from the VR and Cross-eye 3D versions is ready!
You can find the clips in the animation folder<...
2022-05-23 20:50:00 +0000 UTC View Post