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Workbench

Workbench

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Workbench posts

Work!

So, we’re working on something sort of big. Technically it was announced a day or two ago in a quite public manner that still floors me, but I’m not sure how much I can talk about it until it’s public on New Year’s, but it’s probably the...

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Smudges

Smudges

I often want to dirty up some procedural textures with things like smudges (on the black knob) and a lot of what I have is from paid packs, etc. that I can't share. So I'm releasing these free to everyone that's following us here on Patreon. There...

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Introducing the Workbench Multi-tool!

That's a lot of space, but this thing can be tiny. So what is Multi-tool? It is our way of fixing all of the little annoyances that After Effects gi...

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Texture Hunters International

Texture Hunters International

Hi everyone! Thanks for your support. Here's a new video drop, ANNDDD a new model + textures. There are more textures to come from this when I get a moment to prep them so keep an eye on your email!

For more backstory, we got busy in betwee...

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Adobe is listening

Adobe is listening

Warning: earmuffs. There's no chicken noises bleeping this one out. 😂 Our friend Joe joined us—well me—on a rant after After Effects annoyed me yet again. We have another video in the queue, but I fast-tracked this one because I'm just so t...

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Nither: It's not a dither. Kind of.

Nither: It's not a dither. Kind of.

Hi! Thanks for your support! Today we have an interesting procedural dither-ish effect. I was screwing around in After Effects with my usual

Hi! Thanks for your support! Today we have an interesting procedural dither-ish effect.

I was ...

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The Grid

Hi! Here's an After Effects project I was playing in. It uses the idea of creating mattes based on posterized brightness levels and then combining them using glows and blurs. I'm using Deep Glow 2 here, but you can swap in your own glow to make it...

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New Video!

New Video!

In this video, we discussed AI. How we use it when we do, where it's going, and what we think the ultimate goal of it is. We try to figure out the future, but this is the hardest moving target to hit in our lifetimes.

Check it out, and let u...

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Cloud Chamber

Cloud Chamber

I've had this on my hard drive for a little bit, but I finally got the time to organize it a little into something cohesive. It was a couple

I've had this on my hard drive for a little bit, but I finally got the time to organize it a little ...

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Gobos

Gobos

Hi! Here's a pack of Gobos (21 total, plus a video file from Corona) that you can use in your 3D scenes, or you can also use them in your 2D work if you want. None of them are animated, but they could be if you want to. They'd be really useful for...

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Burnout Doesn't Always Mean You Stop Creating

Burnout Doesn't Always Mean You Stop Creating

Latest video is up. It'll go live tomorrow (unless I notice something when I rewatch it!).

Sev and I revisited the topic of burnout from our first video back, and discussed it a little deeper. As we get going again, let us know if there's an...

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Electric Text Effects

Electric Text Effects

Two posts in one day! This is an After Effects project that procedurally uses a text animation to build two electric-style effects.

Two posts in one day!

This is an After Effects project that procedurally uses a text animation to build...

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WIP: Updating our Channel Intro (Part 2)

WIP: Updating our Channel Intro (Part 2)

Our latest video is hot off the presses! We're about to push it live to everyone, but here's a slightly early preview. We would've posted it for you guys yesterday, but we didn't have the thumbnail built yet!

Anyway, we're basically...

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New video!

New video!

I would've posted this yesterday but it got an automatic copyright check on it, even though our whole channel should be cleared from our licensor so I had to submit a protest. It was fixed quickly, but I had to go do something else.

Anyway, ...

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We're back!

We're back!

We figured we'd post this here first since you are all our most loyal people. Workbench is back but it's evolving. As far as Patreon goes though, we're moving along as normal, but you'll probably see some additional BTS of where a lot of the eleme...

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Found Textures

Found Textures

Hi! Happy Monday—or whatever day it is when you see this! I scoured the net for textures and built an AEP using them for a sort of true crim

Hi! Happy Monday—or whatever day it is when you see this! I scoured the net for textures and bui...

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Topographical Lines

Topographical Lines

This is a fun procedural setup in After Effects based on a Photoshop tutorial from TextureLabs.

Hi everyone! Thanks as always for your support. Here is a fun procedural setup in After Effects based on a Photoshop tutorial from Brady over at ...

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Candlestick Chart

Candlestick Chart

An After Effects setup to build a randomized candlestick chart

Hey! We've been doing a lot of 3D lately, but we've finally got some new After Effects content. We were working on a spot that involved stock market graphics and this was a rejec...

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Alien Transmission

Alien Transmission

A new model of a satellite dish built for Patrons

Hi everyone! Thanks for being our Patrons! We have more stuff in the queue, but I took a bit building this, and now I'm finally sharing it!

This one has been a ride. As I mentioned last...

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Retrofuturistic Record Player

Retrofuturistic Record Player

Hi everyone! Been a little busy on some things, but I had a moment to get out this record player I built last night.

You might've also seen this on X in a teaser for our next plugin. We're back in the plugin game!

But let's talk about ...

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Hangout Today!

Hangout Today!

We're going to do a hangout with Sergei from Ukramedia today at 1pm EST!

Join us here!

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rndrtime 1.0

rndrtime 1.0

Here's a quick Python script I wrote today to calculate render times for folders of images.

And side note: this is so much better than holding onto and trying to organize these files by month!

Short story: I rendered something last nig...

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Elements - September 2024

Elements - September 2024

September elements and an update on element delivery for the future!

Hey everyone! We have some news. Obviously we get behind when we're busy and we have these files ready, but they need to be packaged so we can put them on Gumroad as well. ...

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Hangout

Sorry for the late notice but we're going to do a hangout with Ukramedia in 40 minutes if any of you would like to join. 1pm Eastern.

https://meet.google.com/eep-cihq-x...

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Elements - August 2024

Elements - August 2024

Project files for August!

Hi everyone! Here's another set of delayed project files. This one seems small, but there's a lot in it. Everything for the scene above is included, as well as many other textures and kitbash models. We're making st...

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Elements - July 2024

Elements - July 2024

July's elements for patrons!

Hi everyone! Thank you all so much for your concern, support, and your patience—especially with this long delay, and especially with the even longer hurricane delay. I just got hot water back today because I ha...

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We’re OK

Should’ve sent this sooner. We’re ok. I’m without power. Sev had power when I checked on his house. Obviously it’s going to be a it for us to finally get our files out but I wanted to let you know that we’re ok. Thankfully, neither of us...

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Hurricane Update

Hurricane Update

We're really trying to get out the files amongst other work, but we also keep having to prep for hurricanes. I've been trying to finish this scene for a bit, and it's finally ready to go. So again, we're really sorry, but we have no idea if we'll ...

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Update!

Update!

Sorry for the delay everyone! We've been mad at work though. We're building a bunch of stuff so it's taking a bit. I've been learning Blender, Sev's been working in Plasticity. We both went out and shot some textures and things (graffiti with alph...

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Elements - June 2024

Elements - June 2024

June's elements for Patrons!

Hi everyone! Thank you all so much for your support and your patience, especially with this long delay. We're now caught up! Here are June's elements!

After Effects

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