Progress report

Currently, we’ve:
-Added animations, face expressions, dialogue, sound effects to the climbing part of Stage 4
-Worked on bug fixes and in...
2025-04-05 15:21:18 +0000 UTC View Post

Currently, we’ve:
-Added animations, face expressions, dialogue, sound effects to the climbing part of Stage 4
-Worked on bug fixes and in...
2025-04-05 15:21:18 +0000 UTC View Post
We are currently done with:
-Adding details (expressions, animations, dialogue, sound effects) to the Climbing Stage 3->Stage 4 transition
-Bug ...
2025-02-09 05:03:07 +0000 UTC View Post
We are currently done with:
・Adding details to Stage 2~the transition to Stage 3 (face expressions, animations, dialog, sound effects)
・...
2024-12-07 06:20:35 +0000 UTC View Post
We are currently working on:
・Adding details to Stage 2 (expressions, animations, dialogue, sound effects)
・Fixing bugs for Stage ...
2024-10-06 07:34:16 +0000 UTC View Post
Currently, we are:
-Writing the rough script of the part from the end of Stage 4 going towards the ending of the shrink route
-Adding detail...
2024-08-11 03:47:46 +0000 UTC View PostSorry, I've been busy IRL with moving and stuff, so I haven't had time to write a report or grab screenshots yet! I'll make a full report next week or the one after that!
タイトル 進捗状況の報告(仮)
すみま...
2024-08-07 03:35:01 +0000 UTC View Post
Currently, we’re working on these parts of Chieri’s leg climbing event:
-Adding details to Stages 3, 4 (debugging, adjusting gameplay balance)<...
2024-06-03 02:22:28 +0000 UTC View Post
We’re currently working on adding details to stage 2 of Chieri’s leg climbing event, confirming the facial expressions and sound effects, applying t...
2024-04-10 01:08:10 +0000 UTC View PostSorry, I couldn't find time to take screenshots and write a report so the progress update will be posted next week...!
すみません、スクリーンショットやレポートを書く時間が設けられなかったので来週に改...
2024-04-01 22:43:52 +0000 UTC View Post
We’re currently adding the details to stage 1 of Chieri’s leg climbing event (the attached screenshot is stage 1, mid-development):
-The conver...
2024-02-01 02:36:22 +0000 UTC View Post
We wanted the next post to include the new update, but unfortunately as 2023 is nearing an end we figured we should post another progress update for the ...
2023-11-25 17:11:12 +0000 UTC View Post*2023/09/23 edit
※2023/09/23 追記です

Adding our current progress update.
We’re done with the rough version of stag...
2023-01-21 16:08:14 +0000 UTC View PostHello everyone, we’d like to share you with ResizeMe’s current development progress.
Since September we’ve mostly been focusing on a shrink route event.
2022-11-27 02:33:31 +0000 UTC
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As mentioned earlier we’ll be giving one of our developers time to recover from his illness before continuing the city route events. We apologize for the lack of updates in the meanwhile…! We’re praying for him to get better soon.
<... 2022-09-17 07:58:29 +0000 UTC View PostSorry to keep you waiting for this month’s progress update. We are currently working on a detailed roadmap image which we’d like to share with you guys next week. Stay tuned!
2022-08-01 12:26:01 +0000 UTC View Post
Hello, everyone. Here’s our progress update for June.
Throughout the month we managed to finish almost everything to do wit...
2022-07-02 10:50:51 +0000 UTC View Post
Hello everyone. This is our current progress for the month of May. Sorry to keep everyone waiting for the new update…!
We are currently working o...
2022-05-28 10:43:47 +0000 UTC View PostHello everyone.
We’re currently updating the game’s engine from Unity v2018 to v2019.
*This screenshot is from before we fixed the bug.
2022-04-30 12:20:44 +0000 UTC
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We are currently updating the Unity Editor version from 2018 to 2019.
As a result, various problems have occurred and we are in the process of fixing them.
(The image is flipped upside down, the UI display is corrupted, and it seems to...
2022-04-02 08:33:23 +0000 UTC View Post
This is an event currently being created Hopefully next month (hopefully ...)
現在作成中のイベントです
うまくい...
2022-02-26 07:56:20 +0000 UTC View PostThank you for waiting. It’s now February but we finally managed to complete this new update.
GoogleDrive
<code>Translation work is scheduled to start around tomorrow.
I hope I can get it out this month.</code><code>
</code><code>明日...
Sorry for the long wait for the update.
It's scheduled for January but progress on finishing up the event has been slow due to a sudden illness. I'm taking things extra carefully due to what happened 2 years back, so I apologize in advance f...
2022-01-08 17:50:06 +0000 UTC View PostThe next update will be released in January. Sorry that we couldn't finish it before the year ends...!
It'll include short events that split off from existing events, but it was a huge challenge to work on (I generally have to work alone dur...
2021-12-29 13:30:10 +0000 UTC View PostCurrently, the text part is a little difficult.
I'll do my best not to be in January ... I'm sorry to have kept you waiting.
・ New elements for the next update
The liquid expression of the bath has been re...
2021-12-12 08:44:29 +0000 UTC View PostHello, everyone.
We sincerely apologize for the long wait between updates. We’ve been reading your comments and understand that we have not been doing enough to communicate our progress, so we would like to take this opportunity to e...
2021-11-30 15:00:41 +0000 UTC View Post
So sorry for the long wait!
We originally planned to release the new update mid-November, may be delayed until the next month...
2021-11-28 06:33:36 +0000 UTC View PostHello, here's the current status of our progress as well as information about our plans for the next update.
Right now we're developing the fine details of the city as well as implementing new water-related effects.
In addit...
2021-10-28 14:06:37 +0000 UTC View Post
Hi everyone, here's our current progress:
We're currently working on 3 events plus a short side branch, as well as implementi...
2021-09-26 12:13:13 +0000 UTC View Post