Rad Alternate Costume Icons
Hey Patrons!
Here's a look at some of the costume icons from Rad Venture that'll be present in the Costume Shop and Inventory menu.
These were drawn by our concept artist, Kat ( 2025-09-03 15:23:38 +0000 UTC View Post
Hey Patrons!
Here's a look at some of the costume icons from Rad Venture that'll be present in the Costume Shop and Inventory menu.
These were drawn by our concept artist, Kat ( 2025-09-03 15:23:38 +0000 UTC View Post
Hey Patrons!
Just thought I'd upload a new costume we made for Rad. This time it's his Leaf Scout costume! Another story costume that you'll unlock by finishing Shiver Swamp!
2025-08-18 15:29:25 +0000 UTC View PostHey Patrons!
We've decided to go back to Synergy Silo and update it it some with new models, textures, and a brand new level layout!
We've swapped out a janky rocket chase sequence with some sliding sections that we think will work bet...
2025-07-10 18:24:23 +0000 UTC View PostHappy Friday, Patrons!
Here's some new music by Strider (https://tempxa.bandcamp.com/ )!
This is the music for Synergy Train, the second boss level!
2025-06-13 15:00:09 +0000 UTC View PostHey y'all! We gave Rad a hoverboard lmao
This'll be used in the updated Challenge Levels, which we're renaming soon!
2025-06-12 13:55:12 +0000 UTC View PostHey Patrons, happy Friday!
We've finished the Knight enemy model this week and it's AWESOME!
As you can see, Knights come in two forms: Champion and Artillerist. We've even created a Ballista Bazooka and Sword for each.
They are ...
2025-05-16 14:29:11 +0000 UTC View PostHey Patrons!
Not sure if this concept was posted yet, but here's another enemy we've been working on!
The Knight is the highest-tier enemy in the game and comes in two forms: Champion and Artillerist. Champion will wield a great sword ...
2025-05-07 19:53:47 +0000 UTC View PostHey Patrons!
Since we didn't reach a lot of our stretch goals on Kickstarter, we've decided to put them on Patreon to give them a second chance (technically third lmao)!!!
You can help us unlock these stretch goals by supporting the Pa...
2025-05-05 14:04:12 +0000 UTC View PostBeen spending the day working on a new enemy: a Piranha!
This enemy is going to be exclusive to a quest in Shiver Swamp. It's pretty goofy, so we're hoping you'll look forward to it!
2025-04-25 18:00:58 +0000 UTC View PostHey Patrons!
Here's a look at the final Defender model as well as some of the weapons!
2025-04-24 17:28:56 +0000 UTC View PostHey Patrons!
Here's an update on stuff with the new Defender Enemy!
Finalized the concept art and started working on the high-poly. We're planning to have various ways to knock away his shield, such as wall jumping off it or knocking g...
2025-04-16 19:19:11 +0000 UTC View PostHey patrons!
Sorry for not posting much recently, we've been working really hard on the Kickstarter!
Anyway, here's concept art of a new Shield Knight enemy, drawn by Kat (2025-03-28 15:21:42 +0000 UTC View Post
Hey Patrons!
Here's a bit of concept art and models for the McGuffinite Toll Gates. These will block Rad's progress through the game until you collect a certain amount of McGuffinites to unlock them!
There's also a gif of the wip "unlo...
2025-01-30 21:27:04 +0000 UTC View PostHey patrons! We've been doin some more work on the Resort level, including making the entrance to the building!
We thought it'd be neat to have a 2D mural with a 3D shark popping out with one of the slides going into its mouth!
We're ...
2025-01-21 18:49:35 +0000 UTC View PostWe're about back to work!
Doin some tax and paperwork early this week, but we're having a meeting tomorrow to get everything back up and running again.
While I wait until then, I think I'm gunna take another look at the Resort's mounta...
2025-01-06 16:08:30 +0000 UTC View PostHey Patrons!
On our last week until break, I've been just tweaking and fixing things as well as updating some models and textures on Ducktor's lab!
Not only are some textures and colors updated, but I've remade the observatory telescop...
2024-12-18 15:04:35 +0000 UTC View PostHey Patrons!
Just a quick update today, but we've created some new meshes and started remaking the surrounding cliffs of Vistbell with them
2024-12-09 21:11:38 +0000 UTC View PostHey all!
We've been working hard on getting a new build around for the holidays. There's just a few more bugs to iron out before its ready, but you can expect it sometime this month!
I guess you can consider it a stress test for World ...
2024-12-05 16:42:44 +0000 UTC View PostHey Patrons!
We've gone back to fix up and expand some stuff in Club Smooth, including the freefall.
What used to be a few second fall through a short twisty hallway is now a full section with new hazards!
We plan to expand on th...
2024-11-26 15:00:09 +0000 UTC View PostHey Patrons!
We've started playing around and testing cutscenes! We started with this one cuz of how simple it is and the gameplay necessity of it and it's turning out good so far.
Somethin we wanna do is have cutscenes blend in and ou...
2024-11-25 15:07:34 +0000 UTC View PostHey all!
Takin a break from working on Vistabell real quick to do some updates and fixes to Shiver Swamp.
The lighting has been broken for almost a year, so we're coming back and fixing it. We also have to re-add all the foliage. Might...
2024-11-11 18:27:58 +0000 UTC View PostHey Patrons!
Earlier this week we've started working on the bell tower interior.
This area is going to be an important first stop in the full game and is the last objective of the tutorial before you're able to go to new levels like Sh...
2024-10-31 21:02:26 +0000 UTC View PostHey Patrons!
Here's some progress on Rad's Ghost outfit that you voted for!
I'm already working on getting him rigged!!
2024-10-23 16:42:08 +0000 UTC View PostHey Patrons!
I forgot to post this on Friday :D
We've decided to rework the Vistabell Cafe, which is the entrance to Headline Street, into a themed noir restaurant that we think will help it stand out from the rest of the buildings in ...
2024-10-21 13:57:42 +0000 UTC View PostHey so I was workin on the ghost costume concept and I like the general shapes, but we were thinkin it'd be funny if we could show how Rad died. Like, an axe in his head or noose around his neck. Anyone got any funny ideas? lmao
2024-10-17 14:16:43 +0000 UTC View PostHey Patrons!
Here are some screenshots of a few updates to Vistabell we started.
This includes:
The entrance to the waterworks which leads to Shiver Swamp
The beach which now has a blend of sand and grass (...
2024-10-17 14:10:08 +0000 UTC View PostHey Patrons!
We've decided to return to Vistabell and begin finishing up what needs to be made and remake / rework various areas, such as props and locations we feel needed some work.
We'll be sharing screenshots and more in the coming...
2024-10-16 14:04:05 +0000 UTC View PostHey Patrons!
Here's an update on Rad's Headless Horseman costume!
We got some really cool fire effects made for his hair and tail. Also, in the main material we added a bobbing effect to the pumpkin and parts of his clothing.
We'...
2024-10-11 17:13:45 +0000 UTC View PostHey Patrons!
If you didn't know, we picked a VA for Rad! Wes is going to voice Rad and she's done an awesome job already with some efforts. Here's a text video showing off her work as Rad for the first time!
Let us know what you think!...
2024-10-04 19:43:22 +0000 UTC View Post