CONTACT
I plan on using the DISCORD CHANNEL for any questions, as usual, I am still having lots of issues with the Patreon chat or you can hit me up at 2026-02-05 15:25:56 +0000 UTC View Post
I plan on using the DISCORD CHANNEL for any questions, as usual, I am still having lots of issues with the Patreon chat or you can hit me up at 2026-02-05 15:25:56 +0000 UTC View Post
Heya Folks!
We've been working hard on finalising our full token asset pack for base D&D characters and classes. Previously we've always published set by set, I wanted to finish doing sketches of all sets first this time because we are ...
2026-02-05 15:20:31 +0000 UTC View PostWe've been experiencing some issues with the Patreon Login system for wordpress. I've been stuck between multiple helpdesks to try and fix it again. To make sure people still have easy access I'm going to post the links for each of our Tiers in th...
2026-02-05 15:07:11 +0000 UTC View PostWe've been experiencing some issues with the Patreon Login system for wordpress. I've been stuck between multiple helpdesks to try and fix it again. To make sure people still have easy access I'm going to post the links for each of our Tiers in th...
2026-02-05 15:05:50 +0000 UTC View PostHeya Folks!
For now, I'm still updating my list of key assets for the starter version of Nimblehold. I'm still making all of these assets available for Dungeondraft as well, of course! This pack includes a whole bunch of modular tools for bu...
2026-02-05 15:02:24 +0000 UTC View PostHeya Folks!
For the past couple of months, we've been hard at work working on the backend of Nimblehold. Ensuring all functions are working as designed. The original plan was to have new tools to test every month, but as large-scale projects...
2026-02-05 14:54:00 +0000 UTC View PostHeya Folks!
We're still working hard on Nimblehold, and one of the major updates that I want to include, and I've been testing up front, is modular designs that make it a lot easier to create variety in packs without having to redesign indiv...
2025-12-30 16:04:57 +0000 UTC View PostHello one and all!
I just added 500 new assets to my Tomb & Anvil pack. Featuring a whole bunch of statues, which are made from our Heroes series. I can never get enough of statues for maps, and our latest character designs by Tin have b...
2025-11-29 20:12:28 +0000 UTC View PostHeya folks!
Here's the first test version of our mountain tool for you to check out! There's still a lot we want to improve and stuff we will be adding in the following months, just like I explained with the path tool!
A big fix we ne...
2025-11-29 20:02:50 +0000 UTC View PostHeya folks!
I wanted to post a short Nimblehold update for all to see and my next post will feature the beta for all Party Tier patrons to download and playtest.
This first version of the tool is still a long way from ...
2025-11-29 19:55:22 +0000 UTC View PostHey Folks!
We just finished animating another 24 unique hero tokens. Just like last time, we've added characters for each playable race in the players' handbook. This update features both the CLERIC and BARD...
2025-11-04 11:27:31 +0000 UTC View PostHey Folks!
We've been having some issues with the SSL certificates again. Needed to order a new key, which needs to be sent from the US over to Europe, so right now it's signed without one (didn't want to keep delaying a release). I will pro...
2025-11-04 11:15:52 +0000 UTC View PostAs mentioned, we're working our way through a list of heroes for people to use in their games, and I've decided to start with the basic characters found in the Player's Handbook, so we can establish a baseline to work from. There will be male and ...
2025-09-26 15:25:36 +0000 UTC View PostIt is essential to note that while we continue to develop our own tool, I will maintain updates to the Dungeondraft assets until it is operational, enabling us to replace it entirely.
A couple of key additions to our packs are updates to th...
2025-09-26 15:20:15 +0000 UTC View PostHeya folks!
We’ve been hard at work on our mapmaker, and it finally has a proper name! Gone is the old WIP title RPG Map Maker—say hello to Nimblehold!
Check out: 2025-09-26 15:07:31 +0000 UTC View Post
We're slowly but surely reaching the end of the Monster Manual monsters. Having animated almost all the monsters in there. I will soon be running some polls on what to work on after we finish these. Probably a lot more hero tokens and commoner stu...
2025-07-02 17:50:28 +0000 UTC View PostHeya folks!
So, as we are making way for our tool, the project to keep updating the asset list is also ongoing. As long as users cannot create full maps with our tool, I will ensure that you will still be able to use them in Dungeondraft as ...
2025-07-02 17:44:31 +0000 UTC View PostHello, one and all!
For the past couple of months, we've been working hard with our team to rebuild Phase 1 of our "RPG Mapmaker". We are back to square one now, with the bonus of having spent significantly more time on the UI design and tai...
2025-07-02 17:35:13 +0000 UTC View PostThe Foundation pack is part of a lot of the research I've been doing in our own RPG Map-Making tool. It features an expanded look into terrain options for Towns and Cities, cleaning up the entire wall-building system, and making sure they are all ...
2025-05-09 19:59:17 +0000 UTC View PostFor the last couple of months, Tin has been hard at work designing and animating more tokens. The update in the Dropbox is spread over three updated months (February, March, and April) for those of you who just want access to these new tokens. For...
2025-05-09 19:50:18 +0000 UTC View PostHello, one and all!
Let me keep it short and sweet to get us started: I'm teaming up with an AA Game Studio to build the RPG Map Maker (working title). Not a single full-time dev, but a team, including a full-time junior dev, two senior devs...
2025-05-09 19:44:32 +0000 UTC View PostHeya Folks!
As mentioned in my last post, I'm hiring a full-time dev to help me finish the Mapmaking tool I've been working on with a small team for the past year. Going through the process, I'm currently vetting some folks I met via connect...
2025-03-18 10:16:49 +0000 UTC View PostHello folks!
So first of all, there has been a significant delay on the Map Making project from our original planning, where the goal was to update you monthly from the moment we posted the first release. This has to do with some work co...
Hello one and all!
This was a spicy one! Based on concept art by Luca Pascal , suggested by Auranon. I did my best to design a full floorplan of Luca’s ...
2025-03-06 13:14:47 +0000 UTC View PostWe just added 21 new animated tokens to our list of creatures! Featuring: Pitfiend, Night Hag, Faerie Dragon, Hill Giant, Green Hag, Ghost, Dao, Chain Devil, Cambion, Bearded Devil, Xorn, Smoke Mephit, Skeleton, Scarecrow, Mummy, Mud Mephit, Ice M...
2025-02-12 20:12:31 +0000 UTC View PostHeya folks!
Been having a bit of a creative block on some maps I had planned, so decided to keep going down the road of the Teal Tavern, mixing concept art with custom map creations. This made for very interesting dynamic of adding new asset...
2025-02-12 20:08:24 +0000 UTC View PostHello one and all!
Check out the Teal Wheel Tavern, a 24x39 battlemap based on a wonderful piece of concept art by Jourdan Tuffan
2025-01-31 21:11:11 +0000 UTC
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We're also still updating our tokens - and animated tokens. Last month, we finished up another 19 animations. Featuring a Barlgura, Drider, Bone Devil, Lots of Were friends, and my favorite, a big blue Djinn.
CONTACT<...
2025-01-10 15:51:01 +0000 UTC View PostHello on and all!
I hope you had fantastic holidays, and I wish you a happy new year. Returning to my weekly planned mapmaking project, I'm posting this week's entry - a Monster Hunter Magic Shop. It includes lots of creature statues, mounte...
2025-01-10 15:43:23 +0000 UTC View PostHello everyone,
It seems that the 4TB daily bandwidth on my Dropbox account was breached. So, I'm uploading the asset packs and saving files to my latest update here.
You'll find all the base assets I used for this map and the main upd...
2024-12-16 23:01:55 +0000 UTC View Post