I've permanently disabled payments, and deleted all patreon tiers.
My discord bot that gives exclusive access to channels broke for the last time. AGH. Maybe this is a lot of my own fault for designing a verification system out of a house of...
There's a number of users who upgraded to dragon/kobold membership in order to get their hands on a key, but unfortunately I've already handed them out!
Patreon makes it very hard for me to be transparent as it requires me to hide adult cont...
Been a while since I've been able to sit down and update all my social media. Thank you all for being so patient with me! Here's a sneak peek at the game Archival, Eugene, and I have been working on.
I've found out that its within the partner agreement for me to be able to give keys to anyone who's made an equivalent purchase, even if it's not on Steam.
Itch.io also officially supports this, if you own the game on itch and also want it o...
I'm finally kicking things into gear again, I've got some big changes in the works that make me more comfortable and excited to work on the project again. Meanwhile me and Raliv have worked on a new iteration of the penetration tech found in Kobol...
We're still hard at work on this patch, it's a pretty major one. I would post some patch notes, but I think it's a bit misleading. Hopefully we'll have it done this month. Meanwhile I do have a few things to show anyway!
Finally an update is here! This update focused on equipment systems, delivering content more deliberately, and code cleanup/refactoring in preparation for open-source.
Here's the change log:
Terrain and grass was vastly optimize...
2021-05-21 20:04:02 +0000 UTCView Post
Sorry for no updates this month! One of the outlets in my basement decided to melt, and it knocked out one of my routers. Luckily the house didn't catch fire (though the wall paint is a good shade of brown now).