Hotfix 3 (Press Preview)
Hi! Hotfix 3 for Next Fest Press Preview is now available on Steam.
You can force the hotfix download:
Choose Road to Vostok Demo -> Right Mouse -> Properties
Installed Files -> Verify integrity of demo files
Y...
Hi! Hotfix 3 for Next Fest Press Preview is now available on Steam.
You can force the hotfix download:
Choose Road to Vostok Demo -> Right Mouse -> Properties
Installed Files -> Verify integrity of demo files
Y...
Hi! Hotfix 2 for Next Fest Press Preview is now available on Steam.
You can force the hotfix download:
Choose Road to Vostok Demo -> Right Mouse -> Properties
Installed Files -> Verify integrity of demo files
Y...
Hi!
Here's a quick dev update.
It's been quite a busy few days with the Next Fest Press Preview but everything seems to be going mostly alright in terms of demo stability and I'm quite hopeful that with all this important feedback the...
Hi! Hotfix 1 for Next Fest Press Preview is now available on Steam.
You can force the hotfix download:
Choose Road to Vostok Demo -> Right Mouse -> Properties,
Installed Files -> Verify integrity of de...
2025-10-04 18:45:22 +0000 UTC View PostHi!
Here's a hotfix list that will be added to the Press Preview build within few days:
[ADDED] Special crates are added to Vostok area with guaranteed high-rarity loot
[ADDED] Special crates have random spawn changes and locatio...
Road to Vostok Final Demo (Next Fest Press Preview) is now available on Steam.
If you have the "legacy" demo installed, you might wanna do a clean uninstall first and download the latest build after that.
Good luck with your survival!<...
2025-10-02 16:38:49 +0000 UTC View PostHi!
Here's some extra behind the scenes updates related to the final demo.
I have been working really long days recently to make sure I can polish the build as much as possible before the Next Fest. On top of this every day has include...
2025-09-30 20:29:22 +0000 UTC View PostHi! Here's some additional information related to upcoming events and final demo.
Oct 2. - Next Fest Press Preview (Build 1)
I will participate for press preview related to upcoming Steam Next Fest event. This press pr...
Hi!
I think I already referred this few posts ago but here's the latest info related to final demo release:
TLDR:
October 2th
Long answer:
Since this Next Fest participation has an optio...
Hi!
Here's a quick dev update.
I have now done a second round of playtesting and the end result was that I found only few new "must-fix" bugs and then some additional lighting tweaks were needed for night time.
I'm currently fixi...
2025-09-24 17:27:50 +0000 UTC View PostHi!
Just a quick info that I have now updated the tooltip functionality which displays all kinds of necessary and previously unknown info about the game.
Even though most of this stuff isn't available in the final demo (and some not ...
2025-09-21 20:21:52 +0000 UTC View PostHi!
Hope you're having a great weekend, here's a quick dev updated related to the final demo bug fixing and testing.
I'm now pretty much done with bugs that I gathered from the first longer playtest that I did with the final demo build...
2025-09-21 15:24:01 +0000 UTC View PostHi!
Here's a new tutorial for both final demo and early access.
This tutorial will cover all the new mechanics and is highly recommended for players who have even tested the existing demos.
I also tried to reduce non-necessary ...
2025-09-19 15:50:03 +0000 UTC View PostHi!
Here's another thing that I decided to grab from the commercial branch to the upcoming final demo.
Previously the grid size for the containers were static, meaning no matter what the container was the interface always displayed a...
2025-09-17 14:08:09 +0000 UTC View PostHi!
Here's a quick dev update.
First few water / fishing related topics.
I decided to grab the "auto-swim" detection from the commercial branch to the upcoming final demo, so now the character can enter/exit swim mode seamlessly...
2025-09-15 14:01:44 +0000 UTC View PostHi!
Here's another dev update related to the Final Demo bug fixing.
In the last post, I mentioned that I started with 173 "must-fix" bugs in my list and I mentioned that I manage to reduce that number to 41.
Today I'm at the num...
2025-09-12 07:46:27 +0000 UTC View PostHi! Just a quick update related to voice acting.
For this final demo and upcoming early access, I decided to switch the both Bandit and Military faction voice lines a while ago in order to make them more authentic.
The reason for th...
2025-09-09 12:03:17 +0000 UTC View PostHi! Just a little heads-up that I decided to activate the Mental stat from the commercial branch to this final demo.
This vital is a new one and it's linked to medical condition called Insanity. The decrease of this specific vital is pretty...
2025-09-09 09:44:17 +0000 UTC View PostHi!
Here's a quick dev update related to the Final Demo bug fixing.
Like mentioned few post ago I was a bit surprised how many edge-cases and "abstract" bugs there were lurking with these new commercial branch system.
When I star...
2025-09-09 06:08:31 +0000 UTC View PostHi!
Here's a feature list chart for the upcoming final demo and early access.
This chart is related to the "experience gap" dilemma which I have talked about few posts ago between the final demo and early access features.
I th...
Hi!
I'm currently still bug fixing some of these new systems for the final demo but while I was doing some AI stuff I realized that I haven't never shown these AI improvements which are part of the commercial branch.
One of these impro...
2025-09-04 22:05:31 +0000 UTC View PostHi!
I wanted to quickly mentioned few things about Steam wishlists.
Like most of you probably know, wishlists are the main "commercial potential" metric for most indie devs like myself and they provide multiple benefits:
Hi!
Here's a some initial preview for the new Border Zone 2.0.
The main differences compared to the previous one are:
- Modular segments which can be added along with the development.
- Each segment has a different game mechanic ...
Hi!
Here's another dev update as we go towards September and few topics related to that final demo.
First of all the early access trailer production is going really well. I attached a small behind-the-scenes video clip from the music p...
2025-08-31 18:48:56 +0000 UTC View PostHi!
Today I did some initial playtesting for the upcoming final demo + here's also some of those close-up screenshots from the overhauled Village map.
I think this initial playtest provided few important things:
Hi!
Here's a quick dev update.
I'm currently working on the Border Zone map and trying to figure out a solid way to integrate this redesigned part of the game world as part of the upcoming demo.
This "Border Zone 2.0" is designed...
2025-08-27 13:36:45 +0000 UTC View PostHi!, here's a little info about the "final demo" and few events around that.
I just registered on two events (more coming later) which are:
Finnish Gaming Week: Steam Event (Oct. 6 - Oct. 10) 2025-08-24 15:54:48 +0000 UTC
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Hi!
Here's a quick dev update.
I'm currently finishing up the registration for the Steam Next Fest which involves a bunch of small tasks like taking new screenshots, updating the demo video clips on store page etc.
This process is...
Hi!
Here's now a game-ready layout of the new Village map.
A lot of secondary details gets culled from rendering at this distance (when showcasing the layout from far above) so it looks a bit weird and empty (optimization reasons) but ...
2025-08-21 16:35:30 +0000 UTC View Post